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Your rating: None Average: 4.4 (11 votes)
Year released:
[www].se [ftp].se [mirror].us [mirror].de (4.15 MB)
MD5: dab3e54360d9203791272f02419f96bb
For System 1 - 5 - System 7.0 - 7.6
[www].se [ftp].se [mirror].us [mirror].de (1.15 MB)
MD5: aad61d66492888aa2f3078fba051bb5a
For System 1 - 5 - System 7.0 - 7.6
This game works with: Mini vMac

Uninvited is a haunted house point & click adventure video game. The game was first developed in black & white for the Macintosh and released in 1986 by ICOM Simulations. The unnamed hero must find the way through an abandoned house in order to rescue a sibling. The quest involves magic and solving logical puzzles while discovering sinister secrets of the house's former inhabitants. contains the System 7-compatible version of the game released in 1993.

This is one of my favorite games of all time, definitely my favorite classic mac game. This was the first video game I ever played, when I was a kid, and it amazed me, and led to my love for computers. I actually have a collection going of Uninvited Software, as in new in box disks. They released the game 3 times with different packaging for the Mac. It was released for other systems but those absolutely pale in comparison to the Mac version. - Bill Moore

Original comments:

This is the second game in the MacVenture series. See also Déjà Vu, Déjà Vu II and Shadowgate.

Also available for Amiga, Apple IIGS, Atari ST, Commodore 64, Commodore Plus/4, NES and Windows.

Architecture: 68k


ClockWyzass's picture
by ClockWyzass - 2021, January 4 - 5:02am

Uninvited is the second game in ICOM’s MacVenture series, and is a substantial improvement over the first. While the unusual and ahead-of-its-time interactive interface of the MacVenture games is unchanged, this installment has considerably more rooms to enter, objects to examine, and enemies to ward off.

This game, unlike its predecessor, requires considerably less (gun) violence to solve problems. Instead of shooting everything in sight, enemies are dealt with using specialized inventory items that can be found hidden in various hard-to-find or hard-to-open locations. There’s even a fair amount of D&D-style enemy leave-behinds.

One of the more unusual interface components in the MacVenture game series is an exits diagram that depicts all of the potentially-available area exits as clickable boxes. In the previous game (Déjà Vu), this feature was an interesting and useful substitute for clicking on the exit objects in the main viewing window; however, in this game, half or more of the exits aren’t even shown in the (too-small) viewing window.

Therefore, I feel as though the game designers leaned a little too heavily on an otherwise questionably-efficient method of navigation to the point where the limited realism created by the area pictures is eroded. Imagine yourself playing a Myst-style CD-ROM game from the 1990s and you can’t even turn to face the direction you need to go. It’s a somewhat unsettling feeling.

Despite that criticism, I enjoyed exploring the Uninvited gameworld more than the Déjà Vu gameworld. Although it can be hard to figure out which objects will ward off a particular enemy (without a walkthrough), once you know what the objects are and where to get them, playing through this game is virtually risk-free. Well, except for the lighting storms. Needless to say, I highly recommend you always save the game before going outside. Unexpectedly dying is always a shocking experience, especially when its a shocking experience. Wink

jkheiser's picture
by jkheiser - 2014, March 15 - 3:09pm

In the original release of Uninvited, the "you are dead" screen played this heavily processed sound, some kind of satanic-sounding chant with heavy reverberation. I think they changed this sound effect in later releases. Does anybody know if the original was sampled from a song or a movie or some other source? It gave me chills when I was a kid. It still creeps me out.

UPDATE: Here is that sound, as captured with Mini vMac, SoundFlower, and Audacity.

SwedeBear's picture
by SwedeBear - 2012, February 7 - 6:55pm

Hah! I got stuck anyway, anytime… *sigh*

Temporary Joe's picture
by Temporary Joe - 2012, February 7 - 6:23pm

Do open the mailbox and retrieve the pendant, otherwise you'll be stuck later.

IIGS_User's picture
by IIGS_User - 2011, September 24 - 6:28pm

Perfect replacement, thanks. Smile

MCP's picture
by MCP - 2011, September 24 - 1:12pm

I've uploaded a new archive with SwedeBear's version as a disk image and with full documentation included.

GuyWithGuitars's picture
by GuyWithGuitars - 2011, September 21 - 1:41am

Yes! It does! Thanks very much. I'm far into the game now.

SwedeBear's picture
by SwedeBear - 2011, September 17 - 9:49am

Can you get 'Info' on the application itself, ie date of creation? On two out of several copies I get different dates of creation. Will try them in MiniVMac as they crash in both Bas and SheepS.

Edit: works great in MninVMac and 6.0.4 but one of the two gives me no 'About Uninvited', a short animation with sound showing the staff, I guess. The other with earlier creation date works.

Edit": ok. Confirmed a crash in the Dining Room in one of these two (had a moment before I remembered how to deal with 'Southern Bell'…). Stuffed the other and upped to MF. Please confirm if this works for you. Smile

GuyWithGuitars's picture
by GuyWithGuitars - 2011, September 17 - 6:33am

Still patiently waiting on a 'clean' version of this game. Crashes with a 'divide by zero' bomb when you're in the dining room and if you examine things there. C'mon! There's gotta be a good copy of this game SOMEWHERE.....

trope's picture
by trope - 2011, August 29 - 5:15pm

I'm having the same issues on my mini vmac on windows (sys6, I believe). Certain doorways trigger the divide by zero error, the ghost in the servant's room doesn't appear when he should, etc. Please let me know if anyone finds a fixed version... the other ICOM games on this site all work flawlessly.

GuyWithGuitars's picture
by GuyWithGuitars - 2011, August 25 - 4:56am

Having crash issues under Mac OS 7 on a real Mac SE. Getting a divide by zero bomb out and then total system meltdown. Anyone knows if this is System 6 only? I'd sure like to play it on the original hardware.

Edit: Replaced 'xxx 7' with 'Mac OS 7' - IIGS User

themacmeister's picture
by themacmeister - 2010, May 6 - 10:39am

OMG! I played the living CRAP out of this game, almost played it longer in total than Mouse Stampede and Dark Castle combined....

Bolkonskij's picture
by Bolkonskij - 2010, May 3 - 5:14pm

Runs fine on my LC III, Mac OS 7.1 and 36 MB RAM. Great game, great story. But rather difficult - better safe more than often or Scarlet O'Hara & else will get you Wink

Edit: Replaced 'xxx 7' with 'Mac OS 7' - IIGS User

Attila's picture
by Attila - 2009, October 2 - 5:08pm

I believe there's a later version that was meant to fix this game's sound problems with Mac OS 7. At least, ICOM released versions of their other games that were fixed, and mentioned in a "read me" that Uninvited was supposed to be available too. Their other games on this site are indeed the later versions.

If anybody's got that later version, let us know here!

Edit: Replaced 'xxx 7' with 'Mac OS 7' - IIGS User