This page is a wiki. Please login or create an account to begin editing.


Your rating: None Average: 5 (1 vote)
Year released:


[www].se [ftp].se [mirror].us [mirror].de (433.26 KB)
MD5: 4c52d89c5191715241189d051a15ee60
Guides on emulating older games

Each round of Swap begins with a full board of squares, triangles, or hexagons, none of which shares a color with any of its neighbors. That's because any matching tiles that come into contact will be instantly annihilated. Your goal is to clear the board in as efficient a manner as possible, primarily by clicking on the shared edge between a pair of tiles to swap them. Isolated tiles can be taken out with your limited supply of spares, or—with some careful planning—by triggering an avalanche that brings everything crashing to the bottom. A free, unlimited Undo (the trash can button) is available at all times.

The "Handicap" feature adds a massive degree of additional challenge. In this mode, you have to earn credits, which stack up in the lower right panel, to make swaps. Silver ingots represent one credit, gold ingots 10, and diamonds 100. You're paid a credit for every tile destroyed, but have to spend two to make a swap, meaning that a move that eliminates two tiles will merely break even. It also costs 10 credits to use a supplementary tile, and 100 for an avalanche. The "Timing" feature adds a countdown clock for still another layer of difficulty.

In Training mode, you can choose the game's parameters yourself. In Tournament mode, stars are awarded as you play. When you receive eight stars, you qualify to proceed to a harder level by clicking "Exit" and then "Next level." Performance above and beyond the minimum allows you to skip levels.

The Mac version was handled by different publishers in different regions, but the same disks were used across all of them. At first launch, Swap will ask whether you're in the US, France, or elsewhere in Europe, and then permanently configure the credits and interface language (French in France, English everywhere else).


Architecture: 68k