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Super Maze Wars

Your rating: None Average: 4.7 (30 votes)
Year released:
[www].se [ftp].se [mirror].us [mirror].de
super_maze_wars.sit (299.75 KB)
MD5: 161303c89729df93424487113a753bf9
For System 6.x - System 7.0 - 7.6
[www].se [ftp].se [mirror].us [mirror].de (3.44 MB)
MD5: 3ca64d5fb1ee34caba41680dcbb7c947
For System 6.x - System 7.0 - 7.6
[www].se [ftp].se [mirror].us [mirror].de
super_maze_warstm.img_.bin (800.75 KB)
MD5: 8aedc455ea11d030e682d3fbf2149bc5
For System 6.x - System 7.0 - 7.6
[www].se [ftp].se [mirror].us [mirror].de
MazeMaker.sit (281.03 KB)
MD5: 5e2f5be57c0943b4dac54ffb3935c1a6
For System 6.x - System 7.0 - 7.6
This game works with: Basilisk II,

"Inside your battle hardened MazeCruiser, you roam the mazed hallways of a foreign world, determined to claim victory over up to seven human and/or robot controlled opponents."

Super Maze Wars boasts multiple game modes and a selection of mazes to battle within. Two types of weapon, varied power-ups and addictive game-play make this this early first person shooter stand out.

Coming pre-installed on a certain generation of mid-90's Macs, this was a popular game with notable networking capabilities for its time.

4th download contains MazeMaker, a little utility for creating / editing your own mazes. Includes about two dozens new sample mazes too.

Architecture: 68k PPC

Requires: 256 colors/greys, 2MB of RAM and System 6.0.7


mossy_11's picture
by mossy_11 - 2019, December 18 - 5:26am

If you're using your own art and code then probably not, especially as it's based on an old mainframe game that had been remade several times before this. Though if you're worried you can always ask the creators for their blessing.

TiloProbst's picture
by TiloProbst - 2019, December 16 - 5:15pm

Say if I created a 99% faithful remake of this game using the Unity engine and 100% original assets ... would I get into legal trouble?

soudesune's picture
by soudesune - 2015, November 5 - 10:54am

Review from contemporary magazine (MacFormat — Feb. 1994) added.

nil0bject's picture
by nil0bject - 2012, December 23 - 8:55am

sorry, i keep forgetting to add my changes to the log. I just uploaded a version I had. I haven't tested to see the differences.

lordyupa's picture
by lordyupa - 2012, May 20 - 2:43pm

I remember the demo of this from some weird demo disk called "Software Dispatch" Anyway, it kept me rapt despite its limited nature, and I'm excited to finally try the full version.

someonebitmaleg's picture
by someonebitmaleg - 2010, July 4 - 3:21am

If you put this on several computers, and connect them together using WLAN or an Ethernet hub, you can play multiplayer. Just plug 'n' play, select a host, and you're off!

MilesKjeller's picture
by MilesKjeller - 2009, September 28 - 7:59am

This game was the only reason my Primary 4 Class had a Mac Performa.
Everyone wanted to be finished their work first so they could play Super Maze Wars.

YYsMG's picture
by YYsMG - 2009, August 20 - 8:21am

Came pre-installed on my Performa 5200, good fun, with plenty of game modes to keep it interesting

Dave's picture
by Dave (not verified) - 2009, August 18 - 5:26pm

Had a demo of this with a Mac magazine in about 1994, which despite its limited nature kept the teenage me entertained for countless sessions through being just so damn playable Smile even managed a quasi 2-player mode by delegating Buttkicker Missile-firing duties to my younger brother...!