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Pathways Into Darkness

Your rating: None Average: 4.8 (45 votes)
Year released:
[www].se [ftp].se [mirror].us [mirror].de (26.79 MB)
MD5: c1c8249f2967563579239b52fd5554f8
For System 6.x - Mac OS 9
[www].se [ftp].se [mirror].us [mirror].de
pathways-i-d-11.sit (1.89 MB)
MD5: ab7b8b32a8fb981bb2df9d02d73514a2
For System 6.x - Mac OS 9
[www].se [ftp].se [mirror].us [mirror].de
Pathways_-_2.0.sit (318.43 KB)
MD5: 0cb3c9829b7acfc26ff338538ade08cb
For System 6.x - Mac OS 9
[www].se [ftp].se [mirror].us [mirror].de
Pathways_into_Cheating.sit (26.99 KB)
MD5: a2563e761163e2e9dc4a4f8ba81aef0e
For System 6.x - Mac OS 9
[www].se [ftp].se [mirror].us [mirror].de
p3trainer.sit_.hqx (61.20 KB)
MD5: c2b5d8853ad9a0d7a9871f87d3ef6ef5
For System 6.x - Mac OS 9
[www].se [ftp].se [mirror].us [mirror].de
[www].se [ftp].se [mirror].us [mirror].de
This game works with: SheepShaver, Basilisk II,

Pathways into Darkness was the first FPS developed by Bungie (of Marathon and Halo fame) and placed the player in the shoes of a special forces operative that has to advance through several dungeons filled with all sorts of horrors (some lifted from Lovecraftian lore) in order to save the world. Unlike their later FPSs PiD includes a number of adventure touches such as NPC interaction, inventory management, and other assorted means of interacting with the game world (such as examining, using, etc.). The overall design puts an emphasis on puzzle solving over firefights as the player character is usually underpowered when fighting against his foes.

This is an earlier game from the makers of the Marathon Trilogy., a Bungie fan site, still maintains a resource site for Pathways Into Darkness.

[Top DL]: CD version of the game + other extras.
[2nd DL]: The original 68k vers. 1.1 as Disk Copy 4.2 images, courtesy of themacmeister
(MD5 checksum: ab7b8b32a8fb981bb2df9d02d73514a2 *pathways-i-d-11.sit)
[3rd DL]: All updates for both 68k AND PPC to version 2.0 (including the rare updater for version 1.0 to 1.1!). Also includes the shapes 1.x -> 2.0 update!
[4th DL]: Pathways into Cheating is a save game editor that lets you change almost everything. Crystals, time, vitality - you name it.
[5th DL]: Pathways +3 trainer, opens but live patching and the app's own music doesn't work and kcrmson doesn't recall the magic combo to do so, trying having the game open first perhaps.
[6th DL]: External link to the Pathways into Darkness Mac OS X Cocoa Port. Officially sanctioned from Bungie & free to download. Requires Snow Leopard (10.6) or later & 64-bit processor.

The 1st PDF original manual scan above, scanned by MCP, it is also included in the larger 26 MB DL above.
The 2nd PDF above, is a fan's user-made guide and hint book (converted from DocMaker to PDF). Has maps of entire game, hints plus editing tips.

See also Marathon, Marathon 2 and Marathon Infinity.

Architecture: 68k PPC

Only runs in 256 colors.

NOT supported by Aleph One.
Despite the rumors that the Marathon & PiD engines are closely related, they are NOT compatible. Forcing Aleph One to open the PiD data files will cause it to crash.

Note: If you DL the original version 1.1 floppy images here and want to play this game. You also absolutely need to DL the 1st PDF manual above, too ("pathways-11-manual.pdf"). This game requires activation and the clues for activation are located in random locations in the manual. Once activated and you 1st save a game, you won't be bothered by this requirement again.


StrikerTheHedgefox's picture
by StrikerTheHedgefox - 2020, April 29 - 12:01am

I seem to be getting a bug where I cannot pick up emeralds and whatnot. Anyone else get this? Running on an iMac G3 with OS9.

kcrmson's picture
by kcrmson - 2020, January 13 - 1:22am

I just put it up. It would be nice to get it working properly (it opens but you should get a beep instead of the techno music) and the three patches (infinite ammo, infinite life, baddies don't attack) don't seem to work. The Apple menu -> About happens to show my old BBS information (when it was called Circus of Carnage, eventually it changed to Buzzard's Nest Gold then I graduated high school, went to college and off went the BBS).

Edit: fixed the description above to include the trainer and correctly show DL link #6 as the external Cocoa port.

SkyCapt's picture
by SkyCapt - 2020, January 10 - 1:52am

@kcrmson, no need (but, pls do if your software is interesting). There are already codes plus variety of patches for those things and more. I'm looking in "the Game Doctor" 2003 database, it has patches for unlimited ammo,potions,speed,save,health... Codes for in-game and hints too.

kcrmson's picture
by kcrmson - 2020, January 10 - 1:21am

When I ran my BBS many years ago I had a buddy across the pond in London who made a trainer for this game. I'll have to dig for it but it still has my old BBS' phone number. It was an infinite health/ammo/time +3 trainer from what I recall. Last time I tried to run it I would end up just getting a beep and none of the patches actually taking effect. I can't recall what secret sauce of extensions was needed (I had Sound Manager 3.1 installed IIRC) but if I find it I'll upload it. Would be even cooler if someone got it working again.

Bolkonskij's picture
by Bolkonskij - 2018, October 1 - 1:14pm

SkyCapt - it was well "wasted" time if you ask me. Pathways was really amazing when I first saw it early 90s, we were not spoiled back then Smile .. if I recall correctly, this was the first commercial 3D texture-mapped game on the Macintosh. Impressive at the time. Many people found it to be "slow paced" but then they seem to mistaken this one as a Doom clone. Which it is not. It's more of a 3D action-adventure sort of.

Just added all the updates to version 2.0 for 68k & ppc plus a save game editor that really helped me out more than once. (PID is not an easy game ... Smile )

SkyCapt's picture
by SkyCapt - 2017, January 16 - 10:10pm

In the days between first seeing this page, downloading, then actually trying it.. I couldn't remember the name. ...into Darkness, was it "Voyage into Darness" or "Journey into Darkness" ? But after toying with it a little and especially pawing through the Extras folder and seeing the love which so many users added themselves, it made such a memorable impression that, now, I won't be forgetting the name Pathways into Darkness.

The program is so simplistic and primitive, 3-d above and beyond just wireframe was in its infancy in 1993, laughable in today's world to think so many people 'wasted' so much time on this one, but I'm glad to share in it.

ThinkIndifferent's picture
by ThinkIndifferent - 2016, December 2 - 11:44pm

A little retrospective video of the game here:

ajk8547's picture
by ajk8547 - 2013, October 16 - 7:45pm

I recently uploaded a video walkthrough of the entire game on YouTube if anybody is stuck at a certain place. It's so cool that Man Up Time brought this great game to OS X for more people to enjoy!

mossy_11's picture
by mossy_11 - 2013, May 19 - 3:44pm

This is now available (freely) for OS X via the Mac App Store. It's officially sanctioned from Bungie. (And you might not realise, but the manual's included too - accessible from the Help menu.)

I also interviewed Bruce Morrison, one of the guys behind the port, about this, his time at Freeverse (he was a producer there from around 2004-11), and his recent game development work.

iqzulk's picture
by iqzulk - 2013, February 11 - 7:59pm

Any chance of the OEM CD version appearing here? Can't find that thing anywhere.

MikeTomTom's picture
by MikeTomTom - 2012, September 13 - 11:55pm

I DL'd the above (26.79 MB) zip and used MacZip to extract the archive. It did so correctly and all .dsk images were mountable in DiskDup+ and ShrinkWrap and Disk Copy 6x - Their provided MD5 checksums also matched. So something that you were doing was failing. However its good that at least Disk Copy worked for you.

revdoom's picture
by revdoom - 2012, September 13 - 1:27pm

After unzipping the archive with MacZip, I found that both DiskDup Pro and Shrinkwrap 3.5.1 were unable to mount the .dsk files. They both reported the images were damaged - dragging and dropping the .dsk images onto the DiskCopy (v 6.3.3) application DID work, though.

SO, DiskCopy is your friend, folks

Thanks for the help Smile

MikeTomTom's picture
by MikeTomTom - 2012, September 12 - 12:35am

What exactly do I do with these .dsk files? No program I have is working with them

They are DiskDup+ disk images. However, the archiver has used MacZip to create the .zip archive they are stored in and unless you use MacZip to unzip these under "Classic" or a native classic Mac OS, they do not decompress correctly. Their Mac resource forks plus Creator & File Type codes will be missing.

MacZip stores/restores Mac resource forks using its own proprietary scheme. So if you can, use MacZip to restore this archive (drag the zip archive onto a closed MacZip icon to extract). MacZip is available here at the Garden.

Otherwise, try dragging the ".dsk" as is, onto a Disk Copy 6 icon, I think I've had success that way. Or if you know the Creator & File Type codes for DiskDup files you can change these manually using ResEdit or a utility designed for this, such as Creator Changer.

If using an emulator, you can also mount .dsk files as disk drives by either designating them as drive files in the GUI or dragging them onto the emulator's window while it is running.

revdoom's picture
by revdoom - 2012, September 11 - 3:38pm

Soooo.... What exactly do I do with these .dsk files? No program I have is working with them - are they from Sheepshaver or something? Diskdup Pro, Shrinkwrap 3.5.1 and ADFS all do not recognize them as valid images

MCP's picture
by MCP - 2012, May 26 - 12:40pm

I've added to the archive full documentation in PDF, including the Official Hint Book.

Vitoarc's picture
by Vitoarc - 2010, August 23 - 3:38pm

This is the first game I ever played on my 7100. I like it, but I love Marathon. Wink

I3loodTeeth's picture
by I3loodTeeth - 2010, April 17 - 2:52am

This game is mad, and if you have a friend who is easily creeped out then you must force them to try and play this game or at least watch. I wish modern games were as cool as this, Doom 3 doesn't even hold a candle to this.

MacWise's picture
by MacWise - 2009, September 1 - 11:00pm

Hey for a moment I thought you wrote, "Jesus loves this game." Big smile

Twilight.Finch's picture
by Twilight.Finch - 2009, September 1 - 10:05pm

Jesus I love this game Tongue

PlNG's picture
by PlNG - 2009, August 31 - 9:46am

MacGarden, May your servers never go dark.

ImAhNoBoDy's picture
by ImAhNoBoDy - 2009, August 23 - 6:43am

One of the best games ever made. One of the first games I downloaded from here.