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Mac Pinochestein 3D

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Year released:

[www].se [ftp].se [mirror].us [mirror].de
Mac-Pinochestein-3D.sit (56.79 MB)
MD5: 334a46ffa3b3fae295c19d8c2330e3fe
For Mac OS 8 - 8.1 - Mac OS X
Guides on emulating older games

"Mac Pinochestein 3D" is based on the original total DOOM II game conversion of Pinochestein 3D, produced by Vittorio Farfan and Trippas producciones of Chile in 2003. It was first released as the "Pinochestein 3D tribute to the 10th anniversary of the DOOM saga".

"Pinochestein 3D" derives it's name from a fusion of the names "Pinochet" and "Wolfenstein 3D".

The story so far...

It began in Chile in the year 2053. Chile's first independent candidate had formed government, but did not manage to control the country. Lawlessness and chaos reigned throughout the land. During this period of unrest the scientific research facility, the "Pinochestein Foundation", was secretly resurrecting from the grave an armed force of über soldiers who had once effected a brutal coup d'état back in 1973. As a result of this, the country's civil security forces were being secretly replaced by this resurrected army. Amongst them is our hero John Kerosene, who in his previous life had been a Black Beret. That was, until John was arrested and imprisoned only 2 weeks before D-Day in 2058 for killing his superior officer and defending a Hippie Commune, which had been under strict orders of eradication.

In late September 2058, troops of the Foundation oust the legal government in a new coup d'état. Mass torture, killings and human experimentation become the order of the day. John Kerosene decides to escape from prison to wage war against the Pinochestein Foundation, and to locate and destroy its leader, bringing an end to this brutal "new order".

OK John Kerosene, it's time to bust out of prison, soldier...

— Loosely translated from the 2003 Chilean version of Pinochestein 3D's original story-line (Web Archive)
noting that the game is set in an alternate fictional reality which does not represent Chile's actual past or future.

Originally released as a Windows only game. The 2003 game was developed for use with the PC version of the Doom Legacy Player v1.40 as the game's player, and had included it in with the game's download. Pinochestein 3D consists of a modified Doom2.wad which includes all new maps, enemies, sounds, weapons, and music. In short, it is a total game conversion.

My reasons for porting the original 2003 release to PPC Macintosh were simply that I wanted a version that would be backwards compatible with all possible PPC Mac OS X versions and also be compatible with a native classic Mac OS 9 or earlier. The Pinochestein 3D original 2003 release was chosen for this port, as at the time it had been developed and optimized for use with Doom Legacy's player, the player I needed for this project. Specifically, Mac Doom Legacy v1.32b1 by Calum Robinson.

For the player, Mac Doom Legacy has been rebadged as "Mac Pinochestein 3D" and included in as the game's player. Once this download is extracted and copied into an HD, double-click the "Mac Pinochestein 3D" player's icon and the game will start immediately.

Since 2003 there have been other, newer fan-based ports of Pinochestein 3D, optimized for use with the GZDoom and Zandronum players. If you would like to try Pinochestein 3D on more recent hardware, I suggest that you play the latest versions from those locations.
Architecture: PPC PPC (Carbonized)

The included player supports running on running on Mac OS 8 and 9, Mac OS X 10.0.2 to 10.5.8 on PPC Mac, and 10.4.6 to 10.6.8 on Intel Mac (Rosetta). That is, it can run on the full range of PPC Mac OS X versions and classic Mac OS 8 and 9.

Sadly the .MID! music score is not supported in the Mac OS 8/9 version of the player. It's a real pity, as the original MIDI score is "the icing on the cake" for this game. In that sense, the Mac OS X version is the best option to experience this game as it was intended to be played and heard. However, the classic version of Mac Pinochestein 3D can play .mp3 and CD music, so it is possible to have some music as an accompaniment in the classic version of the player.


MikeTomTom's picture
by MikeTomTom - 2020, December 26 - 12:50am

Thanks, Franky. More WolfenDoomStein-like, I would think Wink

Doom-like in they way it handles, well, it is a Doom II re-write. Wolfenstein 3D-like, in that there aren't any hell-spawn, only human and mutant über-soldiers to do battle with.

Franky233's picture
by Franky233 - 2020, December 25 - 4:03pm

Thanks for this game, Mike. But is it a Wolfendoom-like or a Doomenstein-like? Tongue Anyway, I will probably try it out next year. Smile