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Gobbledygooks! (Beta Demo)

Your rating: None Average: 4 (1 vote)
Year released:
[www].se [ftp].se [mirror].us [mirror].de
gobbledygooks_demo.sit_.hqx (1.37 MB)
MD5: 9d78ae58e59b7f02be276dd5e0187574
For System 7.0 - 7.6 - Mac OS 9
This game works with: SheepShaver, Basilisk II,

"Gobbledygooks is a single player puzzle game where you determine whether a bunch of silly, furry creatures called Gobbledygooks will live or die. Though they're not lemmings, it seems as though they're going to die. But how can I help, you ask? Well, it's not that easy, but you do have a super-hyper-migigit-electro-laser-zapper that you can use to bump stuff, move it, or even blow it up. So if those gobbledygooks are about to walk right into a fifty foot pit, you'd better be able to get an arrow there to point them away from it."

Gobbledygooks was cancelled and never released. This beta demo is all that remains. From the author:

"Gobbledygooks was never released, but I do still have a functioning demo of it. It's not the greatest, because it's about 12 levels out of all the ones I designed, and they get hard too quickly without giving the player any time to learn the new elements. But it's playable."

Architecture: 68k PPC


ThinkIndifferent's picture
by ThinkIndifferent - 2020, November 20 - 1:07pm

Video of this game:

Unreleased by Brian Kendall. Beta dated to 1999.

ThinkIndifferent's picture
by ThinkIndifferent - 2020, November 20 - 1:07pm

I got it running!

WhosIt.There's picture
by WhosIt.There - 2016, September 12 - 9:56pm

I tried it under Mini vMac (Mac II with System 7.5) and it possibly works ... it got as far as complaining about the number of colours, but the version of Mini vMac I've got is custom-built as "millions" and can't be lowered.

I also tried it with System 7.1 on the same Mini vMac, but it complained about not being able to access the sound.

ThinkIndifferent's picture
by ThinkIndifferent - 2016, September 11 - 1:40am

Thanks for posting screens! I get the same error when using BII with 7.5.5 and SS with 9.0. I guess I'll try some other systems!

"Gamma fading tools couldn't load" is the actual message the game gives me.

WhosIt.There's picture
by WhosIt.There - 2016, September 11 - 12:33am

According to my list of error messages

Error -18 = "Device Manager: Driver can't respond to Status call"

Unfortunately that's rather meaningless. Sad

Maybe you're trying to run it on a version of System software that is too old - e.g. you're using System 7, but it needs 7.5 or 8. (I wonder if the "System 7.0 - 7.6" category needs to be split into two: "System 7.0 - 7.4" and "System 7.5 - 7.6", similar to the Mac OS 8 categories.)

WhosIt.There's picture
by WhosIt.There - 2016, September 9 - 7:28am

Works fine on my PowerMac G3 (Mac OS 9.2, 1024x768 display) after switching tthe display to 256 colours - it displays an error message to do that if you have more colours. I got through the first four or five levels before I had to stop and do something else. I'll grab some screenshots over the weekend to add to this page if nobody else does it first.

A nice little game. Pity it wasn't released. I haven't checked to see which came first, but it is quite similar to The Tinies.

Edit: It also works in Mac OS X under the Classic environment, but runs a lot slower.

ThinkIndifferent's picture
by ThinkIndifferent - 2016, September 5 - 12:40am

I get errors on startup in both Sheepshaver and Basilisk (error -18), if anyone manages to get this running, please let me know how!