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Firefall Arcade

Your rating: None Average: 4.7 (7 votes)
Year released:
[www].se [ftp].se [mirror].us [mirror].de
Firefall_Arcade.sit (2.13 MB)
MD5: 66c2bbad3a6becdb396fbcb1d756c89c
For System 6.x - Mac OS 9
[www].se [ftp].se [mirror].us [mirror].de
firefall_freeware.sit (2.66 MB)
MD5: b694346feb4b27abedbdb772858ff199
For System 6.x - Mac OS 9
This game works with: SheepShaver,

A very addictive arcade game, much like Centipede. Destroy diamond blocks, collect power ups and destroy the worm thing before it gets to the bottom of the screen, you godda be quick! Nice music and pretty graphics.
Deep within the nuclear ground Fireworms breed. They soak up minerals that are necessary for the survival of the human race. Your job is to rid the tunnels of these ferocious Fireworms. The Fireworms creep and crawl through the mineral field searching for humans to feed on. But they are blind, and, while they cannot see you, they will eat you if they run into you! As you blast your way through each tunnel you'll clear our mineral barriers. Occasionally, a mineral barrier will yield a vital ore that will activate special guns on your ship. The Fireworms have friends, so watch out for their allies.

Architecture: 68k PPC

Needs at least System 6.0.7 & 256 colors. Everything from a Mac LC up is fine.

According to Pangeasoft's webpage on the subject: It should run on any PowerPC Macintosh running OS 9, and it may work in OS X's Classic mode, but maybe not. Sometimes the first time you launch it in Classic the screen will be garbled. If you run it again, it will be fine.


Bolkonskij's picture
by Bolkonskij - 2019, October 7 - 10:38am

So, just for the fun of it I tried to run this game on my Mac LC in System 6.0.7. Lo and behold, it works fine albeit a tad bit slow (still playable though). I made the respective changes to the compatibility entries. I'd say you're good to go with anything from an LC up, which means almost any 256 color-capable Mac is fine.

The game IS really typical 80s arcade fun stuff. Easy to get in, hard to master. I like how they enhanced the classic Centipede concept with stuff like the power-ups. Obviously lots of people thought so, as Pangea reportedly made ten grand from it. Not bad for what Pangea's Greenstone considered a low-effort hobby project that they did on the side. No surprise they were sucked into making more cool Mac games all the way until the days of OSX. Smile

TheCRTman's picture
by TheCRTman - 2018, May 1 - 8:04am

@Sudos That's awesome. I got into this game back in 2013 while looking for centipede clones for Mac. I then found Firefall and was instantly hooked by the "modernized" graphics and gameplay of centipede, along with the awesome music. I am typing this on my iMac G3 running Mac OS 9.2.2 right now and I also grew up with games like Bugdom at school circa 2003. I would say PacMac Deluxe is what made me get back to my Classic Mac roots in 2010 because that was my favorite Mac game back in the day along with KidPix.

Sudos's picture
by Sudos - 2017, March 1 - 1:16pm

I added the Freeware archive from macgamefiles from which the official Pangeasoft page links to, and the game description from that page as well.

I played this game feverishly as a kid on an iMac running 9.2.2 in the back room of the family printing company. Firefall, alongside other Pangeasoft titles such as Bugdom, Cro-Mag Rally, and Nanosaur, are some of the defining titles of my childhood. Playing it again on a Powerbook G3 has brought me intense joy such that words cannot express.

soudesune's picture
by soudesune - 2015, November 5 - 8:53am

Review from contemporary magazine (MacFormat — May 1994) added.

amatecha's picture
by amatecha - 2010, June 26 - 7:56pm

OK, I will try to. I'm probably missing pages, I don't remember. I just remember finding some crappy photocopies a while ago.

IIGS_User's picture
by IIGS_User - 2010, June 26 - 1:29pm

Can you scan the manual, please? Wink

amatecha's picture
by amatecha - 2010, June 26 - 12:11pm

Classic game! I still have a B&W photocopy of the manual... Smile