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F/A-18 KOREA 1.2

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[www].se [ftp].se [mirror].us [mirror].de
Korea_img.sit (195.51 MB)
MD5: 35d46d203f2e68901ee14f37434f8915
For System 7.0 - 7.6 - Mac OS 9
[www].se [ftp].se [mirror].us [mirror].de
fa_18_korea_manual_mac__pc.pdf
Emulation
Guides on emulating older games

Although F/A-18 Korea came out at the same time as Hornet 3.0, it stands apart from any of the other F/A-18 simulators. This is because It includes an advanced mission editor, which will provide an endless supply of scenarios to test your creativity and skills. Yet it also includes network play as well. The game takes advantage of 3D-accelerator cards, offering even better graphics than Hornet 3.0. Korea's mountainous topography is represented in stunning detail.

As you've no doubt surmised, F/A-18 Korea is an exacting portrayal of the twin-engine F/A-18C/D Hornet dual-purpose fighter and strike aircraft, which, as it happens, was the most versatile multi mission-capable aircraft in service with the US Navy at the time. Every facet of the carrier-launched aircraft has been painstakingly modeled - from the highly detailed instrumentation clusters and sensors to the super sophisticated weapons and delivery systems - and gleaned from an assembly of declassified sources and from combat pilots who have logged thousands of hours flying the actual aircraft. In fact, a former US Marine F/A-18 pilot is credited with having written the exhaustive documentation included in the game.

F/A-18 is, in actuality, an air combat simulation of the highest magnitude, similar in scope to the type of near-realistic virtual combat simulators the Department of Defense routinely uses to train and test its fledgling pilots. In fact, once you probe beneath F/A-18's gorgeous, all-new 3D-accelerated veneer, you'll find the heart of a lion, encased in an incredibly detailed yet eminently credible environment authentically replicated right down to the Fresnel lens and arresting wires. To the uninitiated, the bewildering array of information, pre- and in-flight mission-management charges, and near-infinite number of keystroke combinations could easily become overwhelming, frightening off all but the most dedicated players. Fortunately, newbies and veterans alike can learn the ins and outs of naval aviation from the pros, thanks to the inclusion of a robust, fully narrated, digitally enhanced set of eight mission tutorials. These interactive training tapes discuss everything - in exquisitely detailed fashion - from obtaining clearance for taxi and departure (on land and at sea) to recovering carrier-launched aircraft and interpreting the many digital displays.

Although F/A-18 is set in modern-day Korea, no serious attempt has been made to create an artificial conflagration in the region, postulating a hypothetical long-term campaign between the ever belligerent North Koreans and the UN forces stationed south of the DMZ. As a result, the set of stand-alone missions portrayed in the simulation are somewhat disjointed, merely serving to illustrate the combat capabilities of the F/A-18 aircraft and its direct role in the overall scheme of battle should a conflict ever erupt.

Included are 20 combat missions. While the missions may not be as challenging as, say, a Falcon 4.0 campaign, they definitely get the adrenaline going, and adjusting the difficulty levels to higher settings can make a mission you've flown dozens of times seem much fresher. There's always the mission editor to fall back on as well.

Make no mistake, F/A-18 Korea is a daunting air combat simulation, requiring vast amounts of time, patience, and hands-on experience to be completely understood and fully appreciated.

Some serious flight simmers have always looked down their noses at Korea and it's cousin, Hornet. They didn't have A-10's flight modeling or Falcon's incredible level of sophistication. But Korea will withstand the test of time, proving to be a very worthy, rewarding, and challenging flight simulator.

Download Korea.img.sit
(195 MB)

CD includes 1.2 installer, manual and keychart, plus 150 user created missions.

Compatibility
Architecture: PPC

Mac OS 7 through 9

Required:
- 35 MB free HD space
- 2x CD-ROM drive
- 640x480 256 Color Display
- 16 MB RAM minimum

Recommended:
- 80 MHz or faster PPC
- 2 button joystick or better
- 4x CD-ROM drive

Comments

alberto2000's picture
by alberto2000 - 2015, October 26 - 9:54am

Using SheepShaver with OS 9.0 and New World PPC ROM I get error "Direct Sound could not be initialized, check Sound Card ..." - any solution to this?