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Derrat Sorcerum

Your rating: None Average: 3.5 (4 votes)
Year released:

[www].se [ftp].se [mirror].us [mirror].de (6.19 MB)
MD5: 160aec27be32ff5d924c8420287298d9
For System 7.0 - 7.6 - Mac OS 9
[www].se [ftp].se [mirror].us [mirror].de (418.12 MB)
MD5: 742fa2939466e316f4cbc3d729f82d88
For System 7.0 - 7.6 - Mac OS 9
Guides on emulating older games

Demo only is uploaded above.

Below is a link to the full CD. The download uncompresses to a Toast bin-cue which will allow you to burn a CD containing both game and audio tracks.

External link
Download from Mega.Co.Nz

"4 out of 5 joysticks. A very playable, beautifully rendered first game from a promising and talented group."
  — Inside Mac Games, Nov 96

"Epic, sure to appeal to the fantasy gamers."
  — The Mac Gamer's Ledge, 1996

Description from

"Compelling Macintosh Game of Adventure, Secrets, Sorcery and Swordplay in an Ancient World.
Soon you will enter a mysterious world of danger and adventure. A world you're already familiar with, explored to its farthest frontiers. A world of secrets, sorcery and swordplay. Derrat Sorcerum. Mixed Metaphor Software and Hopkins Technology's CD-ROM adventure brings a new dimension to an ancient world. Targeted at an older audience, Derrat Sorcerum takes a theme which has stood the test of time and updates it for the modern game player with a deep plot and a cinematic feel.

Features include: Beautifully rendered, award-winning graphics which surpass any seen so far in a CD-ROM adventure game. A deep and engaging plot which will keep you enthralled for hours. Video-captured actors and cinematic scenes. A haunting orchestral soundtrack by composer Eric Speier (23 tracks which may be played on a music CD player). A large world to explore, filled with intricate detail. An easy, simple user interface.

Unlike other CD-ROM adventure games you may have played, Derrat Sorcerum takes place in the third-person. You can see your character, Corin, on-screen. When you start playing the game, you'll notice a toolbar at the bottom of the screen. It has several icons on it, all of which can be used to control Corin's actions.

The icon at the far left is the Walk icon. When this icon is selected, you'll be able to move Corin around simply by clicking on the spot you want him to walk to. If you click on a place Corin cannot walk, the cursor will change to an 'X'.

The hand symbol is the Action Icon. When this icon is selected, Corin can perform action like pulling levers, opening doors, picking up objects, etc.

The next three icons on the toolbar are for spells. Corin, being an apprentice, only knows three spells at the beginning of the game. Simply click on a spell to select it. Sometimes Corin will cast the spell upon selection; at other times, you may have to select the object you wish to cast the spell on, either from a pop-up list or from the scene on-screen. At the beginning of the game, Corin has the Unlock, Flame and Flare spells.

Unlock - This spell can unlock any normal lock. Anything locked magically is impervious to the Unlock spell.

Flame - Flame creates a small fire, only about the size of a candle's flame. It uses very little energy, but is good for burning through ropes and other thin items.

Flare - Flare emits a brief but bright flash of light from the caster's hands. It is often used by magi to stun thieves and pickpockets.

Later in the game, Corin may acquire scrolls. Scrolls are pieces of parchment endowed with the powers of certain spells. Once these scrolls are used, they can't be used again. Scrolls are often used by apprentices to cast spells they have not yet learned.

The final icon is the Inventory Icon. Clicking on this icon brings up a list of all the items Corin is carrying. As Corin learns more spells, they will appear in the empty space between the spell icons and the Inventory Icon.

The Crimson Tower frowns on the use of weapons by its magi. It is considered blunt and uncouth to solve problems using brute force. If a physical confrontation becomes necessary, however, all magi are trained in rudimentary hand-to-hand combat. At certain points in the game you may have to resort to physical violence; keep in mind that weapons are not out of the question."

Architecture: 68k PPC

68030 or later processor, 640x480 resolution, 256 colors, 4mb free RAM minimum.
QuickTime 2.5 or later.


Elyus's picture
by Elyus - 2020, March 8 - 8:54am

@rapfan227 or anyone else interested, there is at long last a playthrough for this. As abasu1979 pointed out, it's incredibly short and took less than an hour to finish. Still, it's a rather unique product of its time, and there's a lot to appreciate, despite some distracting bugs.

scott Praed's picture
by scott Praed - 2015, November 1 - 11:23pm

The full game don't work in mac os 9.2.2.
There are 2 problems.
1. In classic when quit the game. The game will not eject. You have to restart the computer or force quit classic.
2. in mac os 9.2.2 when you quit the game. The game will lockup and crashed in mac os 9.2.2.

rapfan227's picture
by rapfan227 - 2012, December 23 - 6:14am

hi has anyone actually won this game? i do not understand what to do when finding the wizard training cave - there was one time i died by finding the spike pit, but i can't find that anymore... what are you supposed to do in the room with the red lever thing and the notice on the wall?

a walkthrough of this on youtube would be wonderful...

abasu1979's picture
by abasu1979 - 2012, September 29 - 4:16pm

Thank you so much, mrdav. I've wanted to play the rest of this game for years.

The game was unacceptably short - less than half the length it should have been. That said, it was enjoyable while it lasted.

mrdav's picture
by mrdav - 2012, September 1 - 2:38am

Added a link to the game CD

SwedeBear's picture
by SwedeBear - 2011, May 11 - 7:07am

Love to see a full upload too. The developer's/publisher's site is gone AFAIK. Think he was a musician into graphics? Should take this to the Wayback machine, really.

amatecha's picture
by amatecha - 2011, May 9 - 9:24pm

Anyone have full version to upload? I can see it on eBay but it's very expensive, just as much as the original price. Really not worth it to buy just for the purpose of collection (which would be the only reason I'd buy it).

bertyboy's picture
by bertyboy - 2010, September 10 - 8:22pm

Darn, unfortunately I only have 2 copies of the same demo (v1.0.3).

Bolkonskij's picture
by Bolkonskij - 2010, September 10 - 7:07pm

Great find, this one looks promising. Downloading now, hope I'll finde some time to take a look into it tomorrow. Kudos to MCP for digging up such interesting games Smile

MCP's picture
by MCP - 2010, September 11 - 11:45pm

I believe this was a Mac-exclusive game.

ADD: Thanks to Temporary Joe for making this available for me to upload.