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Your rating: None Average: 4.6 (12 votes)
Year released:
[www].se [ftp].se [mirror].us [mirror].de
Balderdoush.SIT (224.64 KB)
MD5: e1532c376a1b6dab1660c19d550eaa6b
For System 7.0 - 7.6 - Mac OS 9
[www].se [ftp].se [mirror].us [mirror].de
balderdoush_1.04.sit (132.93 KB)
MD5: d43643750683d81e59f24527902fbe93
For System 7.0 - 7.6 - Mac OS 9
This game works with: Basilisk II,

Adapted from the Commodore Game "Boulderdash", this game has 20 caves (some very difficult) which you have to get through. In other words, hours of fun.

See also: Infotron

The first D/L is version 1.04i and the second D/L is version 1.04 which was released in the previous year 1993.

Architecture: 68k


IIGS_User's picture
by IIGS_User - 2020, April 19 - 7:21am

It's great to see this web version. Smile

Arfeo's picture
by Arfeo - 2020, April 18 - 5:07pm

I've made an HTML5 version of this good old game:
It implements the original 20 levels.

SkyCapt's picture
by SkyCapt - 2017, February 20 - 5:51pm

Boulder Dash (two words) originated on the Atari home computer (tho quickly spread everywhere). This clone attempt ain't that good (see the game "Infotron" is much better), BD v1.0.4 has gameplay bugs, like twice I was killed when a pile of diamonds fell on me which shouldn't kill me at all and usually doesn't, and v1.0.4i is the same game only with better (more faithful to the original) reskinned graphics and levels done by a 2nd author ("CWS"). This game seems to play sound samples captured from the original game, which causes clunky motion due to the overhead in playing samples for EVERY move vs. if they'd synthesized sounds which would play smoother.