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Michael Stemmle |
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LucasArts |
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"Afterlife is a god game released by LucasArts in 1996 that places the player in the role of a semi-omnipotent being known as a Demiurge, with the job of creating a functional Heaven and Hell to reward or punish the citizens of the local planet. In order to do so, the player must keep tabs on these citizens' sins and good deeds. Players are accountable for the job that they do, however, because their bosses, The Powers That Be, check in from time to time. The player also has the assistance of two advisors—Aria Goodhalo, an angel, and Jasper Wormsworth, a demon. Aria and Jasper provide warnings when things are going wrong with the afterlife, and offer tips on how to fix the problems.
The game is very satirical, with various references to pop culture (such as a passing mention of a 'San Quentin Scarearantino' or sending a Death Star to destroy buildings if the player cheats too much)." --Wikipedia.org
There is also a walkthrough available to help clarify the confusion of the game. http://www.the-spoiler.com/STRATEGY/Lucasarts/afterlife.1.html
CompatibilityMac OS 7.1, 68040 33MHz, 8 MB RAM, minimum 256 colors.
Comments
In 8.5 and 8.6 under emulation, I found the game to prefer 28-38k of memory allocated to it. Much less or much more and it would crash at startup or on loading the world.
I can confirm this game does not work within Classic Environment on Mac OS X 10.4.11. Shame. Truly is a fantastic game.
What are you running it on? What combination of hardware and system software and/or emulator?
Switch to 256 colours ?
I'm sure the game is good fun but I simply can't get it to work. I start it up and can hear the music and intro video but can't see anything. All that happens is that I see the colours go weird. Any thoughts?