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starfiretbt's picture
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Joined: 2014 Mar 15
Not enough memory to run Macromedia Player

I am trying to play a game I played as a child called "Wacky Jacks" but every time I try to open it I get the message "not enough memory to run macromedia player."
I have tried allocating memory using the "get info" option but that doesn't work. The memory feature on the control panel has two options, one is "disk cache" the other is "RAM disk." RAM disk is turned off but turning it on doesn't seem to help
I am currently using a SheepShaver setup outlined in the guide (1) and I am emulating a system 9.0.4, do I need to download a macromedia player, and if so what should I get? When I search for Macromedia Player I get lots of options, none of them saying player. Is it Macromedia flash?
The game does come with system folders but last time I dragged system folders from a game was with the game "Marathon" and I found out all I did was downgrade my computer. I am trying to find the same files that the game comes with on my computer to see if I got better ones but I can't seem to find them (maybe I don't have them and that is why the game isn't working). If I try using the "sherlock" feature to search for the files it says I need to index my drive, how do I do that?
Also the game recommends Virtual memory but I thought that option was in the memory section of the control panel. Sheepshaver doesn't seem to have it.

https://www.emaculation.com/doku.php/sheepshaver_setup

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WhosIt.There's picture
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Joined: 2014 Aug 23

You don't need any other Macromedia Player. The error is complaining about the Player version the game has built-in, so getting an updated separate one on your drive won't do anything.

The likelihood is that the game simply doesn't work under MacOS 9 (despite what the MacintoshGarden page says) due to changes Apple made between the versions of MacOS. You'll probably have to set up a System 7 or 7.5 drive instead, probably using the Basilisk II emulator. Since you say the disk image contains a System Folder, you could try setting that disk image to be the boot drive instead, rather than corrupting your existing MacOS 9 drive by copying stuff across.

hamburger's picture
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Joined: 2020 May 9

More or less related, many mac games will give "not enough memory" errors at startup when your mac screen has a resolution that's not in 4:3 ratio (1280x1024 for instance). You could try 640x480 if that's not what you're using right now. Experience with actual 68k/powermacs, that said.

WhosIt.There's picture
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Joined: 2014 Aug 23

Yep. The colour depth can also be another cause when a game is expecting 256 colours (for example) and the system is set to "millions".

adespoton's picture
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Joined: 2015 Feb 15

The reason for this is that in older 68K Macs, RAM was shared between logic and video. IIRC, it wasn't until 1993 that Macs started having separate VRAM memory installed.

The result here is that if you increase your pixel count, or color depth, it required more memory, leaving less for other processes.

MikeTomTom's picture
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Joined: 2009 Dec 7

I am trying to play a game I played as a child called "Wacky Jacks" but every time I try to open it I get the message "not enough memory to run macromedia player."

@starfiretbt: The game Wacky Jacks plays OK for me on SheepShaver running Mac OS 9.0.4 (it also plays OK for me on Basilisk II running Mac OS 7.6, but I tested it out in SheepShaver on 9.0.4 too, as that was what you were using).

When the Wacky Jacks CD or the image file, mounts onto the Mac desktop, it immediately opens a folder named "Zenda Presents" containing demo games by Zenda Productions, plus an alias file to open the Wacky Jacks game, proper. Close this folder's window and double-click the Wacky Jacks CD icon instead, to open to the actual CD contents. Inside are the games folders and the main Wacky Jacks game folder, named "Wacky Jacks 1.2". Open this folder and double-click the Wacky Jacks icon inside, to play the game.

I did not get the "not enough memory" error in SheepShaver, oddly, as I did get that error message in Basilisk II.

You do need to set the display to 256 colors. It offers to do this for you before play, but in an emulator, it may be prudent to first change the display to 256 colors manually from the Monitors Control Panel.

But, you do not need to download a Macromedia Player, as the fix is very simple...

If you get that out of memory error; Copy the entire "Wacky Jacks 1.2" folder from the mounted CD or image, into some location, inside of the Mac's hard drive (not onto the desktop). It's only just over 12MB's all up.

Once you have copied the folder into your emulated HD, open it and select the Wacky Jacks icon and "Get Info" on it from the "File" menu. Increase the memory allocated to Wacky Jacks, from it's default "Preferred Size" of 2500K, to say, 6144K (which is plenty of RAM for this game). Close the info window and you can then double-click, launch the copied over Wacky Jacks app, and play the game.

Note: you still need to keep the CD image mounted, as this is where the data and audio files used in the game are stored. You could copy all of those into the HD too, but 300+ MB's is a lot of baggage in an emulated HD.

Good luck, it works for me. I found the sound a little choppy in places but overall not too bad.

starfiretbt's picture
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Joined: 2014 Mar 15

That worked guys. Thank you