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Esfratch's picture
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Joined: 2017 Aug 10
I dont know how to play Prime Target with music

when i start the game i receive this: Prime Target couldnt allocate enough sound channels to play sound beacuse there isnt enough free system memory available (try giving prime target less memory). What i need to do to play the game with music?, and how i can give prime target less memory?. HELP!!!

Postscript: I only use the first download(only the image disc), and yes, i did not understand how to use the the audio tracks folder.

The emulator that i use to play it is sheepshaver.

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Esfratch's picture
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Joined: 2017 Aug 10

Maybe is the audio file in the first download, put i don't really know how to play the music and in the same time play the video game, can anybody could explain me how to do that?

24bit's picture
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Joined: 2010 Nov 19

I did give the game a short try in the past and do recall some obstacles.
First of, the original CD was imaged as bin/cue. This tells me its a mixed mode one with data and audio partition. The problem here is, that no emulator I am aware of, can handle those CDs in a correct way.
You will need an old e.g. G3 Mac to get the real thing.
There seems to be a workaround however, playing audio on your host OS Windows/macOS and playing the game in SheepShaver at the same time.
Probably not what you want, but the closest you can get semingly.

I can´t tell whether anybody tried the game with Qemu PPC emulating MacOS 9.
My guess is that Qemu can not handle mixed mode CDs either, as of today. Sad

Esfratch's picture
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Joined: 2017 Aug 10

At this moment I don't know what I did ... (maybe a jumble) what I did was that I grabbed the sounds file and the folder that said sounds tracks changed it ah sounds, after that I grabbed the file and replaced it with the folder, It send the same message, so what I did later was that I grabbed the file and put it inside the folder 0_0, I don't know how, but It didnt send the message anymore, I'm not sure if the music will work...

MikeTomTom's picture
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Joined: 2009 Dec 7

The emulator that i use to play it is sheepshaver.

The 3rd download on the Prime Target page is intended for SheepShaver. In the description on that page it mentions that you play the .mp3's in your host PC/Mac and at the same time play the game in SheepShaver.

But I dunno any more than that, as I've not tried this game.

Esfratch's picture
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Joined: 2017 Aug 10

i don't know if this "jumble" will work out i think that can fool the system

Esfratch's picture
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Joined: 2017 Aug 10

i going to post a photo on the discord group to show what i did.

Esfratch's picture
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Joined: 2017 Aug 10

maybe basilisk could run it with the music https://www.emaculation.com/forum/viewtopic.php?f=20&t=7527

sfp1954's picture
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Joined: 2013 Dec 29

I think you need to use Toast to burn the bin/cue download to a real CD.

24bit's picture
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Joined: 2010 Nov 19

Absolutely. But then the physical CD is the minor problem.
Just now I only recall https://macintoshgarden.org/games/mozart-string-quartet-in-c-major with a similar issue, but there sure will be more mixed mode Mac CD titles out there.
There is no way to play the game audio from such CDs within a Mac emulator - period.

It may be that some programmer will add a compatible CDROM device driver to Qemu some day, but as there are so many more needful tasks waiting, I would not hope for much.

From my limited understanding, the original Mac CD device driver did read some jump vector from CD telling the Mac where to find the audio file to play.
None of the emulated Mac CD device drivers have this feature implemented, afaik.

One a side note, Basilisk II is a Motorola 680X0 emulator and can not run PowerMac coded apps by design.

Esfratch's picture
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Joined: 2017 Aug 10

OOF

Elyus's picture
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Joined: 2009 Aug 9

If you get a chance, can you try this test build of Sheepshaver?
https://github.com/spolsley/macemu/releases/tag/2.5_20191107

You should be able to add the .cue file as a CDROM in the Volumes list and have it mount correctly. If you're using Mac OS 9, the sound input should also load (at least it is in my OS 9 instance), and you can select the "Internal CD" and "Playthrough" to get in-game audio.

I've been experimenting with getting bin/cue support running in Sheepshaver using old code from Geoffrey Brown and the DosBox project (related Emaculation topic). There's still a number of issues, not the least of which is Windows support, but I did recently discover that Mac OS 9's native sound input driver should be able to load and handle CD playthrough. Sadly, Warcraft 1 isn't working yet!