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SkyCapt's picture
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Joined: 2017 Jan 11
Anyone got "Noiz2sa" and "rrootage" retro games for PowerPC ?

Title says it. They both existed for PPCMac but are now hard to find.

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a paragon of nothing's picture
Joined: 2020 Apr 26

I have — to the best of my knowledge — copies of all of Kenta Cho's games that were released for Mac — I didn't know that any had become difficult to find… — and I'll upload the requested games as soon as I have the time to (at present I'm documenting for preservation some "lost media" (well, it was "lost media"… Wink ))

SkyCapt's picture
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Joined: 2017 Jan 11

The PPC part (of Mac) is what's hard (for me) to find. There's other platforms as well as iPhone/Lion+ compiles to be found, but they say these two game titles were at first being made for Jaguar+. I'm also already running them on my PowerMac via MorphOS. Weird.

a paragon of nothing's picture
Joined: 2020 Apr 26

So, I've performed a cursory search of the portion of my collection that I have to hand at present, and I have both good and bad news…

The good news is that I've found a copy of Noiz2sa — as well as copies of A7Xpg, Gunroar, Torus Trooper, and TUMIKI Fighters, and I've tried to lightly test all of those games on a Power Mac G4 (AGP Graphics) (450MHz processor, 1GB memory) running Mac OS X 10.4.11.

The bad news is that out of all of those games, Noiz2sa is the only game to not play — its icon doesn't bounce even once in the Dock before it crashes without writing anything to the Console; it may play on an earlier version of Mac OS X — it was apparently built in either February or December 2003, and so predates "Tiger".

I'll try to test it on earlier versions of Mac OS X, and perform a more thorough search of my collection for the other game, as soon as I have the time to.

a paragon of nothing's picture
Joined: 2020 Apr 26

So, as promised, I've uploaded Noiz2sa; additionally, I've confirmed, by way of the catalogue of my collection, that I have or had a copy of rRootage in my collection — now I just have to find the physical disc…

SkyCapt's picture
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Joined: 2017 Jan 11

Thanks, but it seems the mediafire link that was added below has everything and more in it in tact. Your upload has permission errors in it. Edit: close examination, the two versions are very very different builds and so both versions of NOIZ2SA should be saved.

Perhaps your copy of Gunroar will be necessary. Can you send up that?

thedoctor45's picture
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Joined: 2009 Sep 16

It appears renaming the application causes it to crash. change Gunroar.app to gr.app and it will work again... Haven't seen this behaviour before tbh - the bundle name must be hardcoded somewhere...

Same applies to the other games btw.

SkyCapt's picture
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Joined: 2017 Jan 11

Ya Gunroar works. I have seen that a lot, was this close to trying it already - worst offender is "Arachnoid Predator of Worlds" change the app filename and then it will half-work, it will play with just half the graphics missing, leaving you wondering wth.

thedoctor45's picture
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Joined: 2009 Sep 16

try this - (only tested on 10.4+)

http://www.mediafire.com/file/h7g5edfqntta1l3/Kenta_Cho_PPC.7z/file

24bit's picture
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Joined: 2010 Nov 19

Nice finding, thanks!
Is somebody going to create pages for rRootage and Wok?
A few words explaining the games will not harm either. Smile
The other games, not counting NOIZ2SA, do not seem to work with 10.5 / Rosetta.

SkyCapt's picture
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Joined: 2017 Jan 11

It is incredible stuff. 7 titles in all are working here with me and Tiger and real hardware PowerMac. Of the 8 in the collection, only 1 "Gunroar" isn't playing yet.

Probably just 1 new page for this whole collection, a lot less work for us to create.

The functioning titles are:
A7Xpg
NOIZ2SA
Parsec 47
rRootage
Torus Trooper
Tumiki Fighters
Wok

Don't know about Gunroar yet, it says it was made July 2005 which ought to have worked in Tiger.

thedoctor45's picture
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Joined: 2009 Sep 16

Many of these games actually support higher custom resolutions by adding the "-res x y" flag when executing the binary - I've created some bash scripts to facilitate the process but they are fixed at a specific resolution - one could probably use Interface builder to create a launcher that lets you select the desired resolution but that's not something I'm intent on bothering with atm.

SkyCapt's picture
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Joined: 2017 Jan 11

@24bit sound like you need to update your Rosetta. I tested all 8 working in 10.5.8 and in 10.6.8 and, like you but in 10.4.11 , only Wok and NOIZ2SA running not rRootage in 10.4.11

Duality's picture
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Joined: 2014 Mar 1

IIRC most of the open source ABA Games/Kenta Cho works were built on SDL, a portability layer made to resemble DirectX for porting between Windows and *nix platforms. Some of his later games were written in an obscure C++-like programming language called D. I suppose you can think of it as being an early attempt at a C++ replacement like Rust. The rest are mostly C++.

That's how they made their way from Windows to Linux to Mac OS X. Conceivably they're all possible to fix up and re-release as long as you can build them with a vintage D compiler where applicable and SDL version 1.x.

I haven't heard anything from Kenta Cho in so long. He was mildly famous in some circles back when open source was fashionable.

SkyCapt's picture
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Joined: 2017 Jan 11

Yes, all 8 games are SDL/cross-platform.
And they are coin-op arcade quality. Glasstop nice.
"Retromodern" they've been described.

SkyCapt's picture
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Joined: 2017 Jan 11

These eight games are Japanese arcade games made from 2003-2005 by Kenta Cho. Wok appears to be the oldest, may be ported to Mac by Kenta Cho but all the rest seem to be ported by other people.

In chronological order it seems:
2003 Wok
2003 NOIZ2SA
2003 rRootage
2004 Parsec47
2004 TUMIKI Fighters
2004 A7X
2005 Torus Trooper
2005 Gunroar

They all work in Panther and in Tiger. Only half the collection are working in OSX 10.2.8 (Wok, NOIZ2SA, rRootage, A7X).

thedoctor45's picture
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Joined: 2009 Sep 16

I've reuploaded an extended version of the Kenta Cho collection with hi-res scripts, proper high-res icons and 2 additional games (Titanion & mu-cade) which are CX ports of the Windows versions so they only work on Intel Macs running OSX 10.5 - 10.6.8.

https://www.mediafire.com/file/vg59q0uwl4ww6dj/Kenta_Cho_PPC_Intel.7z/file

SkyCapt's picture
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Joined: 2017 Jan 11

Awesome. I wonder if mu-cade shoulda been pronounced "microcade" maybe lost in translation... wasn't sure what CX meant, now I see a "dosbox wrapper".

Did u come across the old creation dates for the two addon games Titanion and mu-cade?

thedoctor45's picture
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Joined: 2009 Sep 16

According to the creation dates of the Windows files the last 2 games are from February and November 2006.

It looks like Kenta Cho has also created a bunch of Browsergames back in 2014:
http://www.asahi-net.or.jp/~cs8k-cyu/blog/2014/12/12/games-in-2014/

Btw, a "CX Wrapper" is a standalone Wine Wrapper that utilizes a reverse engineered version of Codeweavers CrossOver Games. It basically lets you transform a Windows exe into a portable Mac app with little effort.