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Zork: Grand Inquisitor

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Year released:
[www].se [ftp].se [mirror].us
ZGI1.toast_.sit (528.79 MB)
MD5: dd6b09f0152ccba83c5474bef93769af
For Mac OS 8.5 - 8.6 - Mac OS X
[www].se [ftp].se [mirror].us
ZGI2.toast_.sit (534.42 MB)
MD5: b25798496ff968304d4b6f7df311797f
For Mac OS 8.5 - 8.6 - Mac OS X
Guides on emulating older games

Magic is banned in the Great Underground Empire, and the Grand Inquisitor Yannick (with the kind help of Frobozz Electric) has a stranglehold on the world of Zork, establishing a totalitarian regime. According to his own words, the goal of the new state is to "shun magic, shun the appearance of magic, shun everything, and then shun shunning." Any opposing forces will be "totemized", which is apparently a rather unpleasant procedure. The player character in the game is just that - the player character: Ageless, Faceless, Gender-Neutral, Culturally-Ambiguous Adventure Person (abbreviated AFGNCAAP), as the politically correct designation by the Dungeon Master Dalboz defines him/her (it?). Naturally, it is the hero's duty to save the world by collecting a Cube of Foundation, the Skull of Yoruk, and the Coconut of Quendor, so that magic can return to the land and the Grand Inquisitor falls victim to his own shunning policies. (From MobyGames)

The game builds upon the Zork and Enchanter series of games originally released by Infocom.

A text adventure prequel by two Infocom alumni, Zork: The Undiscovered Underground, was commissioned as a promotional tie-in to this game.

Architecture: PPC (Carbonized)

Power Mac G3 233 MHz, OS 8.6 or later and 96 MB RAM or OS 10.0.4 or later and 128 MB RAM.

The game requires that Disc 1 is mounted. The image of Disc 1 will suffice. The game is compatible with OS X through to version 10.2.8. It is not compatible with OS X 10.3 and above. Instructions on how to make the game run in OS 10.4 Classic mode are here. Maybe these instructions will also work for OS 10.3 Classic mode.


scott Praed's picture
by scott Praed - 2015, March 1 - 1:55am

I tried Zork: Grand Inquisitor in mac os 10.5.8. It might work in mac os x 10.5.8 or not.
The right system is mac os 9.2.2 and mac os x 10.2.8. It crash in mac os x 10.3.9 or 10.4.11 but work in classic in mac os x 10.4.11.

scott Praed's picture
by scott Praed - 2014, September 13 - 1:16am

Zork Grand Inquisitor it works in os 9.2.2 and mac os x 10.5.8 not in mac os x 10.4.11.
I have a 1.25 GB G4 MDD 2003 with 2G of ram with Radeon 9000 Pro 64MB.

GuyWithGuitars's picture
by GuyWithGuitars - 2012, September 15 - 7:43pm

Finally got the 2 images to successfully burn (thanks mrday) but I have spent 2 days trying to get it to run on original hardware. I have an indigo G3 running System 9.2.2 and for the life of me, it won't run. The disk will stammer and take forever to mount. I had it running somewhat after I moved the contents of disk 1 to the HDD and installed it from there but still, very poor disk read.

I thought, ok, a disk written on new hardware or a bad disk so I re-burned the image right from the indigo and still the same.

I spent a total of 3 days between downloading the game and trying to get it to run.

I need a life.

GuyWithGuitars's picture
by GuyWithGuitars - 2012, September 14 - 4:10am

Thanks for the fast reply. I'm redownloading now. Should have saved the first d/l.

mrdav's picture
by mrdav - 2012, September 14 - 2:05am

There is nothing wrong with the archive. Sounds like you are trying to expand it with a version of unstuffit under OS X. Try an earlier version of Stuffit or try the Unarchiver for example.

GuyWithGuitars's picture
by GuyWithGuitars - 2012, September 14 - 1:14am

Can't get disk one to expand. It gets to 99% and tells me I don't have the permission to write the image. Suspect corrupt .sit file. Anyone know of an alternate download? I'd love to play this....