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Penguin Software (aka Polarware) |
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Penguin Software (aka Polarware) |
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Xyphus is the first role playing game ever published for the Mac (it even runs on a 128). In the lost continent of Arroya evil creatures have taken the power and you must lead a group of four adventurers to sweep out all these monsters but, what's more important, to get rid of their demon lord, Xyphus. In order to face him, you must retrieve his heart first.. Your band will have different characteristics according to the races you've chosen (human, dwarf or elf) and develop different abilities as they gain experience. The game lets you verify a character status at any time (for the enemies too) and display a detailed description of every creature you see on the screen. You'll have to manage spells (sometimes they're the only way to kill certain monsters) but you'll also find special objects during your journey... The game consists of 6 scenarios plus the last one where you'll face Xyphus. It's a good habit to save your games often (up to 5 are supported) since each scenario may require up to 10 hours to be completed...
Second DL added for ease of use with emulators on non Mac hosts.
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Comments
A complete original copy of this game (for the Macintosh) just sold on eBay for $680. Yowza.
https://www.ebay.com/itm/132750673597?nordt=true
I found the manual here http://www.mocagh.org/penguin/xyphus-manual.pdf If someone could upload it that would be awesome.
An interesting game bogged down by a clunky interface and tedious quests. The graphics are rich, but overly busy so that tiny pixel party members tend to get lost in some types of terrain. It's hard to look at this thing for too long. Lots of clicking, lots of "It is not polite to trod..." dialogs. I figured out how to move between screens (drag the map with the hand tool) but I can't figure out how to level up. The walkthroughs I've read indicate that the Commodore 64/Apple ][ versions of this game allowed leveling at inns/garrisons, but I haven't been given that option yet. Are my characters really supposed to still be at level zero halfway through the second quest? I know older games are tough like that, but damn.
Can someone explain movement between screens in this game? Going just to the edges of a screen doesn't seem to work. I might be missing something obvious here.
THIS GAME IS AWESOME!!! I played hours when I was a kid.