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Frédéric Cordier |
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Engine: | Wolfenstein 3D |
WolfMaker 2.0 is a random level generator for Wolfenstein 3D First and Second Encounter. After selecting the parameters you would like, creating the level will copy the level data into the clipboard, where it can then be pasted into WolfEdit for saving and modification.
The ReadMe file includes directions for using ResEdit to modify the internal parameters of WolfMaker. There is an error in the listed object codes, however, as explained in The (Almost) Complete Guide to Wolfenstein 3D.
An earlier version of WolfMaker was limited to generating levels for First Encounter only. An update was to follow v2.0, but never materialized.
CompatibilityWolfMaker is only compatible with WolfEdit 1.1. Attempting to paste a generated level from the clipboard into WolfEdit 2 will result in incorrect tiles. However, any level file saved using WolfEdit 1 can then be opened and edited normally using WolfEdit 2, if you wish.
Comments
Good idea either.
I added "Wolfenstein 3D" to the Engine.
With "Wolfenstein" removed from the title line, sorting near to Wolfenstein is gone.