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Venture's Business Simulator

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[www].se [ftp].se [mirror].us [mirror].de
ventures_business_simulator.sit (232.48 KB)
MD5: c3b3d5870b05dfd574ccc072fe642d75
Emulation
Guides on emulating older games

You're in the robotics industry, you have $500,000 in seed money and access to robotics technology—and you're competing against Apple, Hewlett-Packard, Tandy, and Texas Instruments.

As you play the game, you need to make all kinds of choices—like what your prices should be, how many units you should build up in inventory, and how much you should spend on advertising. After you've made the choices, you run the program. It goes through an entire year's projections. Depending on your choices and the preprogrammed decisions of the other companies, the program determines your market share and how successful you'll be.

The game becomes more complex as you go from one level to another. For example, on a higher level you have to introduce new products into the market. There's a pet robot, then a security robot, a home robot, and other consumer products. You must decide how much money to spend on R&D. You're concerned about return on equity, about raising venture capital and building new factories. And you have to decide when to go public.

It's really like a Harvard MBA course on a disk.

Of course, the game is not real life, but you do learn many valuable concepts about doing business. As I became more involved in playing it, I began to dream at night about what kind of robots I was planning to build and what my fictional company was doing.

In fact, the game became so consuming that I spent more free time thinking about Business Simulator than I did about my real job at PC World Communications.

  — David Bunnell, publisher of Macworld

(v1.0)

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Architecture: 68k