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Transarctica

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[www].se [ftp].se [mirror].us
Transarctica.img_.sit (1.57 MB)
MD5: fa95d2a8f39dd13b5376403ac7585c58
For System 7.0 - 7.6 - Mac OS 8 - 8.1
[www].se [ftp].se [mirror].us
French_Transarctica.pdf
[www].se [ftp].se [mirror].us
manual.pdf
Emulation
This game works with: Basilisk II,

Command an armored train in a frozen future wasteland.

Incompatible with PPCs.

Compatibility
Architecture: 68k

Comments

Jatoba's picture
by Jatoba - 2020, January 7 - 2:28am

@mrdav It'd be interesting to see how it behaves under PPC System 7.5.5, as well, to see if it's more of a system issue or architecture issue. (Or even an issue in Macs without built-in floppy drives.)

mrdav's picture
by mrdav - 2020, January 7 - 2:12am

@jatoba. Yes, I get the same behaviour in Mac OS 9.2.2. However, the game allowed me to start playing without the "Insert Diskette" message when I ran it on a 68k Mac (LC630) with System 7.5.5. So it seems that it is not compatible with Mac OS 9 as the system range listed on the page indicates.

Jatoba's picture
by Jatoba - 2020, January 6 - 7:52pm

So, under Mac OS 9.2.2, I was also able to launch the game by double-clicking on the icon, then holding the Command key and then pressing "J". There's a nice intro that plays and all, and then there is a language selection prompt, whereas you are told to press "1" (which I did, on the keypad, as instructed by comments earlier), and then I came across an in-game message asking me the same as @Gera was asked:

INSERT DISKETTE A

IN DRIVE B

THEN PRESS RETURN

So far, things looked perfectly compatible. However, this floppy disk detection is what seems to be an issue. It looks like something we should be able to get past from, even under Mac OS 9.2.2 (it's incredible how it runs truly as if PPC-native).

I'll try using Disk copy 4.2 on an empty floppy with the image contained here and see if this will get me anywhere beyond.

[Edit: My plan won't work. Somehow Disk Copy 4.2 ejects my floppy and DC4.2 also cannot detect the IMG file provided here. Disk Copy 6.5b13 doesn't have those issues, but it tells me my destination floppy lacks some 400k for the operation. Note that I'm using 1.4MB floppies.]

[Edit 2: There is physical floppy activity from my drive once I start up the game, but not afterwards, even after it asks for a floppy to be inserted and I press enter. Also, I was able to confirm the game requires 256 colors indeed. Neither of the two resolutions mentioned earlier were actually required, though, but it does look better if you use them.]

Jatoba's picture
by Jatoba - 2019, November 26 - 7:14pm

Thank you fm2 for the full manual! Smile

Ataru29's picture
by Ataru29 - 2019, November 26 - 5:32pm

I took a quick look at the manual, and it doesn't say anything really usefull in terms of helping us out with our technical problem. Anyway, our best chance to play this easily on our Macs (at least the more powerfull PPCs) is probably to play the DOS version under DOSBox... It seems that the Silmaris port for Mac where very picky about machine specs...

Duality's picture
by Duality - 2019, November 26 - 6:10am
4

Yeah, that's about on the nose.

Recalling what I tried back then, folks trying to run this game on a PowerPC Mac should have better luck running under Basilisk ][ on Mac OS X with a Quadra 650 ROM or equivalent.

Maybe there's an easier way to get it running. It really does some interesting low level sorcery for an Amiga port.

Jatoba's picture
by Jatoba - 2019, November 26 - 12:22am

I believe this is the page Duality referred to years ago.

If I understand it correctly, the game can be run on either 320x200 or 640x480 resolution, color depth not specified (probably no greater than 256 colors, if not 16). They also point people to the manual of the "PC" version, which led me to this page. I believe they say it can be equally applied to the Mac version.

Opening the manual, I see it apparently included instructions in French, English and German, but only the French pages were scanned. The instructions aren't just for "PC" (MS-DOS), but also for Mac, Atari and Amiga.

If anyone has the full manual, or at least the English portion thereof, please upload it here if possible! In the meantime, I have uploaded said French manual to this page.

I'll also give this a shot with Mac OS 9.2.2 on my Mac mini G4 and see where exactly I'll be stuck.

Ataru29's picture
by Ataru29 - 2019, November 25 - 9:18pm

I would loooove if someone could find a way to play this under OS 9 : (

Gera's picture
by Gera - 2015, October 20 - 7:06pm

Game starts after pressing Command-J, but after language selection asks for diskette - "Insert diskette A in drive B". I'm using iBook G3, MacOS 9.2.2. Any suggestions ?

Duality's picture
by Duality - 2014, July 18 - 11:59am

The launch sequence for this game is mentioned in Le Grenier du Mac's entry for this game in French. It's a critical piece of information that English speakers will need to know.

In addition, this game has some rough edges that weren't smoothed out during porting:

  1. After you launch this game, if you're stuck on a white screen, you'll have to start the game by holding down Command and the J key. Grenier claims that this is only necessary under emulation, but I have a Quadra 800 where this is required to start the game every time.
  2. All numbers MUST be entered from the number pad.
  3. When the game prompts you to input an "F-key" (ex. F1, F4...), hold down ctrl and type in the corresponding number instead.

Great game, just not one of the better examples of a Mac-like game. Smile