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Tower of Tears

Game screenshot
Your rating: None Average: 4 (4 votes)
Year released:
[www].se [ftp].se [mirror].us
toweroftears.sit (6.86 MB)
MD5: 876c62b34a7848aa58ad83c85684b34e
For Mac OS 9 - Mac OS X
Guides on emulating older games

Explore a five-level dungeon and collect the jewels known as the "Tears of Cthulhu". When you've picked up all the jewels on one level, the door is unlocked and you can get to the next. But don't stay on one level for too long or you will go insane!

This game was entered into the 2003 uDevGames contest.

Architecture: PPC

I haven't tried this in SheepShaver.


Jatoba's picture
by Jatoba - 2019, December 3 - 3:37am

@cgoran Interesting! Thanks for sharing that info. Smile

cgoran's picture
by cgoran - 2019, December 2 - 11:16pm

I made this game for a competition in which we had a really limited amount of time, like a couple weeks or something, so I through the jump scare thing in at the last minute... Ideally, I would have like something more elegant for the going insane idea. I made this game in Flash, and wrapped it in am exactable. Smile

Jatoba's picture
by Jatoba - 2019, November 11 - 5:39am

Really nice to see a developer from back then around here. Smile Nice tale about the sound!

I liked this game when I played it recently, except when the character is "going insane", with those jumpscare-esque flashings... On a personal level, I don't handle those very well... So I had to insta-close the game when I saw that.

If by any chance you ever remake it, may I suggest a less "jumpscare-y" approach to the character going insane?

Nonetheless, amazing work. Smile Was it very difficult to code it for "Classic" Mac OS? Does it use OpenGL or so for graphics? Which programming language (assembly?) and developer tools were used? I and many others here love hearing any such details.

cgoran's picture
by cgoran - 2019, November 8 - 2:55pm

As the creator of this game, it was a surprise to randomly type in the title into a Google search and find anything on it! Very cool that someone has downloaded and played this game.

I have to say the sound thing was a complete accident. I had a sound library I was pulling from, with a bunch of creature sounds I had downloaded Coldstone game creation software, from the developer that made Pillars at some point, and the wav, or ogg files got mixed up somehow I wound up using it, not knowing it was from another game.

I've thought about remaking a version of this from time to time. Cheers!

SkyCapt's picture
by SkyCapt - 2017, April 14 - 6:45pm

Cthulhu is a character created by H.P.Lovecraft, I'm amazed I got to become so old, immersed in popular culture the whole time, and never heard of Lovecraft nor Cthulhu. But the character gets remade regularly, like in the game "Strange Adventures in Infinite Space" and in that new Doctor Who TV episode with the planet orbiting a blackhole. Anyway, one of Cthulhu's "powers" is he/it can drive people insane, and Lovecraft himself had issues with insanity and died young.

Cthulhu's mugshot is also the screenshot titlepage for
"The George Stock Game".

SkyCapt's picture
by SkyCapt - 2017, April 13 - 5:41am

Strangeness on high. Sound is a rip-off? I must wonder what else is maybe original vs stolen. The "go insane" attack seems clever enough, and has no defense.

The name "Tower of Tears" combined with the game's icon, a black diamond, harkens back to the "Trail of Tears" episode(s) in Native American history in which (legend says) the tears of defeated tribes had petrified to become black gemstones, really just obsidian - volcanic glass. Search the Web for pictures of "Apache Tears" or "Cherokee Tears".

Flash (e.g. Shockwave) engine games are typically the worst drivel, but this'un has the best graphics and sound, and gameplay works - it uses the clunkiness of the Flash Player to fuel the sense of horror. I think this little game'd make an excellent patient for our contributor "ThinkIndifferent" to get poetic about in a video review of his (smile). Stay sane!

Carl's picture
by Carl - 2009, November 26 - 8:03pm

This game uses sound effects from Pillars of Garendall for some reason. Still, it's a very good game, if a bit short.