Total Annihilation (abbreviated Totala or TA) is a real-time strategy video game created by Cavedog Entertainment and released on September 30, 1997 by GT Interactive for Microsoft Windows and Mac OS. It was the first RTS game to feature 3D units and terrain. Two expansion packs were released, The Core Contingency on April 30, 1998 and Battle Tactics on June 30, 1998.
Total Annihilation is no longer sold or supported, due to the bankruptcy of Cavedog. With Gas Powered Games, lead designer Chris Taylor went on to create Supreme Commander, popularly considered the "spiritual successor" of Total Annihilation. A remake of Total Annihilation named Spring, with a completely 3D graphics engine and lacking any fixed camera angle, has also been independently produced.
Total Annihilation is set in the far future in the midst of a galactic war, with battles taking place on the surface of planets and moons. The efforts of the player are centered around constructing a defensive base and an offensive force, and conquering opponents. The player is also concerned with gathering resources, reconnaissance and stealth, and evaluation of units and terrain. Battles take place against AI in a story-driven campaign, with the option of playing against other players in a skirmish mode.
Thanks to abasu1979 for providing the disks from which I made the above images.
CD1 and CD2 are imaged as bin-cue combinations, zip-compressed under OS X. Use toast to burn physical CDs that contain both data (i.e. game) and audio partitions from the bin-cues.
The uploads to the internal server include the 3.1.1 Updater and the 3.1.2b6 public beta updater. My experience is that the 3.1.2b6 updater will work when applied to the CD version (3.1) of the game but aborts with an error if you have applied the 3.1.1 updater first.Compatibility
I've ran it on Mac OS 8.x and Mac OS 9.x.x, I know nothing more. It may run on OS 7.