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ThinkTanks

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#1
[www].se [ftp].se [mirror].us
ThinkTanks_Mac_v1.1.UB_.zip (15.76 MB)
For Mac OS X
#2
[www].se [ftp].se [mirror].us
ThinkTanks_Mac_Demo_v1.1.UB_Garage_Games.zip (13.72 MB)
For Mac OS X
#3
[www].se [ftp].se [mirror].us
ThinkTanks_mods.zip (40.98 KB)
For Mac OS X
Emulation
Guides on emulating older games

3D shootout combat arena, fluid graphics can scale up to high definition, deep music such as the entry level's aboriginal "Outback". Offline and Online play, one or more players - great when two people share one player where one drives while the other aims and shoots.

dL #1 is v1.102 Universal Binary made Aug 2006.
dL #2 is DEMO v1.102 UB made Aug 2006.
dL #3 is Radar mods & an invincibility-cheat.

(v1.101 /2003 was popular and its demo distributed on many magazine cover discs, but "v1.102" is significantly updated in comparison; changelog comes included.)

ThinkTanks is no longer sold by GarageGames, however there is an online community (mostly PC/Linux ?) found here:
http://www.planetthinktanks2.com

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verified Mac purchase key is:
ABA6-ZA6A-Z94M-ZHR6

(Online registration is, except for the DEMO version, required & untested by me.
Hackable offline registration is complicated, discussed here in comments.)

Compatibility
Architecture: PPC x86 (Intel:Mac)

Works in OSX 10.1 and higher.

Comments

by SkyCapt - 2019, January 24 - 8:42am
5

I've played with this since its initial release in 2003. Fantastic. Each "planet" has five levels. Each fourth level has a "flying saucer" boss, each fifth level is a bonus round, then the scenery changes on to the next planet.

Trying to register using Internet-Archive doesn't work.
I added a set of mods in dL #3.

by SkyCapt - 2019, January 21 - 2:30am

I've unlocked ThinkTanks full version (non-demo) playable on my offline PowerPC Mac and all its OS X 10.2.8 thru 10.5.8 , but it involved using another machine to go online and reveal certain personal information, which you may or may not be willing. It means visiting a garagegames site, enabling 'Cookies' in your browser, and entering a code derived from your Mac's hardware config, possibly its MLB serial number. You'll then receive a small 219 byte download which you ultimately plug-in to the Mac's gamefile.

First place the unregistered game on the intended hardware, on the exact storage drive and partition where you intend to keep it. Run it from there and copy the 12 digit alphanumeric code that it shows you. Different Macs each yield different codes, and the device+partition IDs also factor in. Game will no longer launch if it is simply moved from one partition to another; the textual names of partitions don't matter - you can rename your partition and stay launchable. This game needs to be cracked, really...

Go to garagegames dot com slash ignition
(that's "garagegames com/ignition")
Have your browser's "Cookies" enabled.

Fill out a "form" htmlpage that has 3 fields:
1- select Platform, "Macintosh"
2- Registration ID, enter the 12 digits you found in-game
3- Ignition Key, enter the 16 digits ABA6-ZA6A-Z94M-ZHR6
Then send or "Post" the form.

The next page to pop up should have a button for ... Registration File: "Click Here to Start the Download". I obtained a small file named "download.bin" which must be renamed "ignition" no name extension, no hidden name extension.

Insert the file named "ignition" into a copy of the ThinkTanks app by first right/control clicking the app to "Show Package Contents". Place the ignition file into "Contents/Resources/" and the particular app is now unlocked for that one particular Mac.

{I wonder if this can be done using WayBack/Internet Archive ?}