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The Manhole CD-ROM (1989 Activision release)

Your rating: None Average: 5 (7 votes)
Year released:
[www].se [ftp].se [mirror].us [mirror].de (192.91 MB)
MD5: 5e2f4dafa3f6f781145490677bed1f1f
For System 6.x
[www].se [ftp].se [mirror].us [mirror].de (38.19 MB)
MD5: c29aa75993acd4e0a334974faeb5042f
For System 6.x
This game works with: SheepShaver, Basilisk II, Mini vMac

This is the original CD-ROM release of the Manhole (black and white version), published by Activision in 1989. It is identical to the 1988 floppy disk release except for the addition of a musical score, more sound effects and full audio voiceovers for all dialogue.

The CD has an HFS data partition with the entire game (including the soundtrack and voice audio) contained inside multiple HyperCard stacks. The game therefore runs entirely from the data track of the CD.

Also included is the full musical score for the game in 16 CD audio tracks which are playable through a sound system or computer-based CD audio player.

The CD image is provided in BIN/CUE format to preserve both the data and CD audio tracks.

A DSK image file is included for use with Mini vMac. It contains System 7.0.1, HyperCard and the full contents of the CD data partition. The game will launch automatically as a startup item.

Architecture: 68k

The game runs best in Mini vMac using the supplied DSK image. No more than x2 speed is recommended to keep the animations and sounds in sync.


ameath's picture
by ameath - 2017, February 9 - 9:01am

I am glad to hear that the second BIN/CUE has no errors. I will go ahead and delete the first upload. Something must have gone wrong the first time through when I ripped it at max speed. Thanks for your help with testing this.

mrdav's picture
by mrdav - 2017, February 9 - 8:15am

I can confirm that burning the first bin/cue produces a write error, only I used Toast 7 on a Mac whereas 24bit used IMGBurn on Win. So that is pretty convincing. The second bin/cue burned without error. And yes, only the audio partition mounts in OS X but I don't actually worry at all about not seeing the data partition mounted...after all, the main thing is that it works OK on an old Mac. I tried the CD in a 68040 LC630 running System 7.5 and the data partition mounted OK (with a minor warning about difficulty rebuilding the Desktop). The audio partition did not mount but that is normal on this system.

ameath's picture
by ameath - 2017, February 9 - 8:07am

To 24bit, thanks for elaborating on the HFS issue. Perhaps there is something unusual about the format on this particular CD then? In Sierra 10.12 I definitely only get the audio partition mounting on the desktop (via my external BD/RW drive), and there is no error message generated about a failure to load any other partitions. When I look in Disk Utility, all I see is "Audio CD " at 186.7MB (whereas the full disk is 262MB). Puzzling.

I think I might take this CD to a relative and see if it will mount both partitions in Mac OS 9 on their iMac, but based on the results below I am confident the disc and hence the BIN/CUE is error free.

ameath's picture
by ameath - 2017, February 9 - 5:20am

My thanks to those who have provided feedback.

Well, I re-ripped the CD with Imgburn at x1 speed (slowest possible) and the results are provided in the links below. Basically, zero errors or miscompares, either during the rip or verification process.



Just in case there was a problem with my original image, I have uploaded a fresh copy of the rip that I performed at x1 speed above (

Let me know if you have any problems burning this one. If there are no problems reported I will delete the original upload.

24bit's picture
by 24bit - 2017, February 8 - 4:01pm

Thanks for caring and looking into this ameath.
You are quite right with your observations and the game will be fine from the .DSK.

Thinking about preservation, a bin/cue should reproduce a valid CD on the other hand.
Of course such images will hardly be of any use except for a few vintage Macs maybe.
As an example, here is a Voyager Mozart CD from 1991 I uploaded as bin/cue some time ago.
HyperCard stacks with sound files on a mixed mode optical.
(Unplayable with anything but a PPC 7100 and a hand full similar Macs)

(description, optional)

OSX mounts both partitions as it should be expected. You will have noted that the screenshot is from Leopard. Sierra mounts audio and HFS partition just the same. The game is unplayable of course on either OS.
I can´t tell whether your CD follows the same partition layout, but could you have a look please, at original and copy from the bin/cue uploaded whether the original differs from the copy?

No need to hurry, as you have the original.
OSX does still handle HFS. Writing HFS Standard from Userland is disabled since 10.6, of course.
The day Apple drops HFS entirely in favour of AFS, I´ll be on Windows or GNU/Linux. Crazy

ameath's picture
by ameath - 2017, February 8 - 2:52pm

Mounting the original CD (or the BIN/CUE) in Mac OS X will result in only the audio partition showing up on the desktop. This is because the data track of the disk is formatted in HFS, which Mac OS X cannot interpret. It will simply ignore that track when you mount the physical disc (but you might also get an error message).

Further, if you are running Mac OS 10.8 or higher, you will not be able to properly mount physical CDs in Sheepshaver (mixed mode or otherwise), nor does it support BIN/CUE images. I understand there are currently no Mac OS X based emulators available that will properly handle BIN/CUE images. Perhaps there are some Windows based emulators that will support either the physical CD or the BIN/CUE image.

Anyway, the good news is that you can play the game entirely off the DSK image, and then listen to the CD audio tracks in Mac OS X. The game was not programmed to use the CD tracks directly. This is because the audio and voice tracks used in the game are actually re-sampled files ripped from the audio tracks and inserted into the HyperCard stacks which contain the game. It took me a while to figure all this out, but I documented it in this post:

ameath's picture
by ameath - 2017, February 8 - 2:48pm

Thanks for running the scan and reporting this. I will definitely have another look, but the IMGBurn rip reported no errors as such the first time through for me. I'll get back to you after trying another rip...

By the way, I have been playing the game extensively and have not noticed any glitches or errors that would suggest any bad sectors are affecting the data track. It is possible due to the age of the media that some bad sectors could have occurred naturally. There are certainly no visible scratches on it.

24bit's picture
by 24bit - 2017, February 8 - 12:50pm

Something may have gone wrong on the way.

With IMGBurn I am getting this:

Info 10:41:34 Verifying Track 1 of 17... (MODE1/2352, LBA: 0 - 31952)
Warn 10:42:44 Miscompare at LBA: 31951, Offset: 2064
Warn 10:42:44 Device: 0x00
Warn 10:42:44 Image File: 0xB5
Warn 10:42:44 Total Errors in Sector: 52
Warn 10:42:44 Note: The drive probably corrected the EDC Area because it's wrong in the image file.
Info 10:42:44 Verifying Sectors...
Warn 10:42:45 Miscompare at LBA: 31952, Offset: 2064
Warn 10:42:45 Device: 0x00
Warn 10:42:45 Image File: 0x06
Warn 10:42:45 Total Errors in Sector: 52
Warn 10:42:45 Note: The drive probably corrected the EDC Area because it's wrong in the image file.

Diskutil does see a track presumably containing game data, but disk1s1 is not mountable on my side. Sad

0: CD_partition_scheme Audio CD *178.0 Mi disk1
1: CD_ROM_Mode_1 63.0 Mi disk1s1
2: CD_DA 23.9 Mi disk1s2
3: CD_DA 10.9 Mi disk1s3
4: CD_DA 18.0 Mi disk1s4
5: CD_DA 8.9 Mi disk1s5
6: CD_DA 17.3 Mi disk1s6
7: CD_DA 12.6 Mi disk1s7
8: CD_DA 14.6 Mi disk1s8
9: CD_DA 11.3 Mi disk1s9
10: CD_DA 11.8 Mi disk1s10
11: CD_DA 10.1 Mi disk1s11
12: CD_DA 9.3 Mi disk1s12
13: CD_DA 10.8 Mi disk1s13
14: CD_DA 6.9 Mi disk1s14
15: CD_DA 5.0 Mi disk1s15
16: CD_DA 3.4 Mi disk1s16
17: CD_DA 3.2 Mi disk1s17

Some CDs came with purposely added bad sectors/tracks as copy protection.
Maybe ameath is kind enough to try imaging the CD again, IMGBurn - slowest possible speed.
The audio tracks seem to be all right though.
Thanks for the CD scans in the ZIP file!

scott Praed's picture
by scott Praed - 2017, February 7 - 8:59pm

I tried to burn the bin/cue files in toast and every time the game reads as audio CD.
The DSK works in minivmac plus in mac os 7.5.5.

MikeTomTom's picture
by MikeTomTom - 2017, February 4 - 11:26pm

Same goes for me: Thank you, and especially for providing a bin/cue image of the original media and for taking the time to archive this, correctly.

mrdav's picture
by mrdav - 2017, February 4 - 10:39pm

Thank you, and especially for providing a bin/cue