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Star Wars: DroidWorks

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#1
[www].se [ftp].se [mirror].us
star_wars_droidworks.img_.sit (255.65 MB)
MD5: baf0c414904d8027eaaea5299aeba073
For System 7.0 - 7.6 - Mac OS 9
#2
[www].se [ftp].se [mirror].us
DroidWorks_bin-cue.zip (481.00 MB)
MD5: 422320b63173e4d239d834b364ef0a6d
For System 7.0 - 7.6 - Mac OS 9
[www].se [ftp].se [mirror].us
star_wars_droidworks.pdf
Emulation
This game works with: SheepShaver,

Star Wars: DroidWorks is part of the Lucas Learning series. The player learns basic physics concepts through designing droids and using them to complete missions.

http://en.wikipedia.org/wiki/Star_Wars:_Droid_Works

The CD also contains a Mac OS 7.5.5 update (which can be used in Basilisk II), but this game works best in SheepShaver.

External link
Download from Mega.Co.Nz

The archive (.img disc image) contains the Macintosh version only (see comment below).

The 2nd download from the internal server contains a bin/cue image of the mixed mode CD-ROM. Burn a physical CD from the bin/cue to make a hybrid Mac/PC disc that includes the audio tracks.

HOW TO PLAY IN SHEEPSHAVER:

This game is very picky about using the physical disc. Locking the disc in the Finder does not work. To play in SheepShaver, mount the disc image in SheepShaver via SheepShaver's Volumes list. Then, in SheepShaver, use this virtual CD/DVD-ROM utility to create a disc image of the volume now mounted in SheepShaver, and to mount the resulting image. The game will then recognize the disc. (The .img image can now be removed from the Volumes list.)

The game looks noticeably better with the 15 July 2012 build of SheepShaver, now available at emaculation.com. This build, now version 2.4, includes a gamma fix, and now DroidWorks (and surely many other programs) looks more like it did on the PowerPC Macs for which it was designed.

Memory issue with magnets: see comment below.

Compatibility
Architecture: PPC

Comments

iMacG3's picture
by iMacG3 - 2014, November 9 - 7:50am
5

This game was awesome. I used to play a demo that came with a MacWorld Magazine's CD, and got the full version later. Very entertaining and educational for everyone.

Franklint's picture
by Franklint - 2013, November 3 - 12:33pm

Hey, is there any chance someone could upload this off-site? It was an awesome game and I'd love to try to emulate it. I'd recommend mediafire.com or netload.in for hosting it.

Cheers,
Franklint

IIGS_User's picture
by IIGS_User - 2012, August 26 - 4:28pm

It is very appreciated to upload the Alcohol 52% file to this page as well, plus the Audio CD partition.

NucAr's picture
by NucAr - 2012, August 26 - 2:48pm

I guess I should explain what I've done. Sorry this is a bit long.

Toast 5 (at this site), 10 and 11 have all failed to make a Mac/PC hybrid out of the physical CD. They all throw an error. Only the Windows program Alcohol 52%, (available for free) successfully made a Mac/PC hybrid out of the physical CD. I can make a "custom hybrid" out of Alcohol's .mdf/.mds file with Toast, but that's just making an image out of an image. Furthermore, Toast's "custom hybrid" format is inefficient space-wise. It turns a 745 MB CD into a 990 MB image, pretty much 1 gig.

So I figure I'll just upload the .img and Alcohol image, and whoever wants to play in Mac OS can use the .img, and whoever wants to play in Windows can use the Alcohol image. You can mount the Alcohol image using a free virtual CD/DVD drive utility for Windows, MagicDisc, from the makers of MagicISO. Also, Toast (at least versions for Mac OS X) can mount the Alcohol image, and both partitions will appear on the desktop.

As for the Audio CD, I can make a .Sd2f or .bin/.cue image with Toast. Toast can convert the two formats interchangeably. I prefer the .Sd2f format because I'm primarily a Mac user, and I can use Toast to mount the image as an Audio CD (Toast can't mount the .bin/.cue file properly). Also, the filename of the .Sd2f image can be changed, but the .bin/.cue image won't mount properly in Windows if the filenames are changed (I know of no way to mount a .bin/.cue in Mac OS X as an Audio CD). That said, the .bin/.cue format is technically more "universal," as it can be quickly converted to a .Sd2f using Toast in Mac OS X, or mounted as an audio CD in Windows using a program such as MagicDisc.

Therefore, considering all of the above, unless anyone has strong objections, I would like to upload the .img, .mdf/.mds, and .bin/.cue Audio CD image somewhere. What I would like to know is what people consider to be the best site for that, as file sharing has changed quite a bit lately.

mrdav's picture
by mrdav - 2012, August 26 - 1:28pm

Hi NucAr. Thanks for the upload...and the others that you have made here. With regard to this particular item, it would be good to have the Mac/PC hybrid image with both partitions present. Toast will do this. I think the audio stuff will need to be saved in a separate file, but there are others here who have experience with that who might comment.

NucAr's picture
by NucAr - 2012, August 26 - 10:04am

Could someone please recommend the easiest way to upload the file at another site? Macintosh Garden can't host it, and I've never done this before.

NucAr's picture
by NucAr - 2012, August 26 - 10:03am

Although the disc is a Mac/PC/Audio CD hybrid, the .sit archive contains only the Mac software. The only way I could successfully make a hybrid disc image was in Alcohol 52%, which makes a .mdf/.mds image. If someone wants the Windows version, ask, and I will upload it. If someone wants the Audio CD, I can upload it, but the music on it can be found in any Star Wars soundtrack, and the tracks are not used in-game.

Memory issue:
On my older MacBook Pro, using an older version of SheepShaver, I experienced graphics glitch that crashed the game. The glitch would occur right when an electromagnet would pick up my droid. To fix it, I gave a LOT more memory to the program using Get Info > Memory (more and more until the glitch went away completely). However, on my new MacBook Pro with the 15 July 2012 (v2.4) build of SheepShaver, the issue no longer occurs with the default memory allocation, but I don't know what fixed it. The issue never occurred on all three G4 Macs that I used to run it on.

Finally, if someone would like to clean up the manual, please do. Mine gets the job done (like for looking up the controls), but it has a lot of white around it.