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Spectre Supreme

Your rating: None Average: 4.8 (13 votes)
Year released:
[www].se [ftp].se [mirror].us (8.63 MB)
MD5: cc1d59d60ddadc1eda92bcdb7c98b0de
For System 6.x - Mac OS 9
[www].se [ftp].se [mirror].us (2.33 MB)
MD5: 58dd18dd4a6271df93d7b932da46e5d2
For System 6.x - Mac OS 9
[www].se [ftp].se [mirror].us
This game works with: Basilisk II, Mini vMac

The first sequel to Spectre. Introduces many new weapons, obstacles and enemies.


Followed by Spectre VR.

There is now an iPhone version of Spectre.

Architecture: 68k

Mac Plus or later, System 6.0.3 or later, b/w or 16 or 256 colors.


Xeriphas1994's picture
by Xeriphas1994 - 2019, May 14 - 5:46pm

This is a tough one to rate. At the time, there was nothing like it -- rendering was extremely fast, the limited FOV and silent movement created tension, and the bold color scheme was immersive in its simplicity like old demoscene art. You could even customize armaments to your combat style (although at higher levels it didn't matter much). Everyone who saw it wanted to play all night, and that's what the fourth star is for.

IMO it hasn't aged well. The controls are stiff ropy, even on a vintage machine with analog peripherals, and there is little depth in the gameplay. I also seem to remember compatibility issues: your extensions can't be too new, or certain components such as music fail without explanation.

For a period first-person experience, you may be better off with the Blood Bath series or Pathways into Darkness (depending whether you're feeling twitchy or strategic).

soudesune's picture
by soudesune - 2015, November 17 - 11:52am

Review from contemporary magazine (MacFormat — May 1993)

butterburger's picture
by butterburger - 2014, November 17 - 12:22am

I found a person's treasure trove. Among other things, ToddP mirrored "Surfers Serials 03.2000", which contains records of Spectre Supreme and Spectre VR:

Surfers Serials 03.2000
Spectre Supreme

officerping's picture
by officerping - 2013, November 15 - 11:41am

I just downloaded the game and played it successfully on a Windows 7 machine. (Using Basilisk II, Quadra 650 ROM, System 7.5.3). Runs beautifully in 256 colors.


MCP's picture
by MCP - 2012, January 16 - 5:22am

I've updated the archive somewhat, and uploaded actual screenshots. Packaging pics are included in the archive.

UPDATE: added a second archive, of a special Macworld beta version and its related docs.

j_damage•69's picture
by j_damage•69 - 2009, September 29 - 1:53am

Yeah I think thats a great idea. Godda love original boxes and stuff. Im now charging up the batteries to the crappy family camera, since mum has nicked off overseas with my expensive one.. Smile I have allot of boxes and CDs for original games, so i'll get those up when I can. Lots of Manuals as well, but im unsure how to make those. Ive heard there is some Adobe product you can get to put one together, but is there any simpler way? Or some open source application I can get my hands on?


Attila's picture
by Attila - 2009, September 28 - 4:15pm

I just wish I had more money to blow on this stuff. I've already blown what I made selling my Atari ST, though I haven't uploaded it all yet.

I would like to see uploaders make more of an effort to make images of floppies/CDs when they upload (if they're lucky enough to actually have them) so that we know we have pristine copies of the games. These Spectre games are a perfect example; as soon as you start one up from a hard drive, they alter themselves permanently, and it's hard for someone else to know if it's been modified or patched in any way. But too often that's what got uploaded originally.

bertyboy's picture
by bertyboy - 2009, September 26 - 11:37pm


Many thanks for making the effort with the images of original media. All too often it seems that users just want to download and play, rather than preserve original Mac software.

Attila's picture
by Attila - 2009, September 26 - 5:20pm

I scored this package on eBay and scanned, imaged and uploaded the whole thing. Nothing's been lost from the previous archive.

BTW: The package mentions a CD-ROM version of this game with QuickTime movies, but I'm guessing those were included in the release of Spectre VR one year later.

IIGS_User's picture
by IIGS_User - 2009, May 25 - 11:07am

Very fascinating screenshots, slomacuser.

Would you please scan the manual and add it to this site?