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Space Quest IV: Roger Wilco and the Time Rippers

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#1
[www].se [ftp].se [mirror].us
spacequestiv.zip (34.44 MB)
For System 6.x - Mac OS 9
#2
[www].se [ftp].se [mirror].us
sq4_ppc.sit (111.03 KB)
For System 6.x - Mac OS 9
Emulation
This game works with: SheepShaver, Basilisk II,

"Following his humorous adventures in previous game, Roger Wilco is relaxing at his favorite pub somewhere in time and space when heavily armed soldiers enter the room. Carrying a parting message from Roger's old nemesis, Sludge Vohaul, they plan to get rid of the janitorial hero, execution style. That is, until a man with an over-sized hair dryer helps Roger escape through a time rip into the future. Now Roger Wilco has woken up on his home planet, some time in a meta-fictional Space Quest XII. It is a grim, dystopian future: the series has gone to ruin without its hero, and Vohaul rules supreme. Roger must find a way to avoid Vohaul's henchmen, fulfill his destiny, and learn about a few surprises that await him in his own future.

Space Quest IV is the first in the Space Quest series to feature Sierra's icon-based SCI interface and 256-color graphics. The command set includes icons for walking, looking, using or taking, talking, smelling, tasting, as well as inventory access. Roger Wilco is shown on the screen from the exterior in multiple viewpoints. Like in the previous games, inventory-based puzzle-solving co-exists with timed tasks and various hazards that will kill Roger if the player is not careful." --MobyGames.com

Also in this series: I: The Sarien Encounter (original and remake), II: Vohaul's Revenge, III: The Pirates of Pestulon, 6: The Spinal Frontier

(The fifth game wasn't released for the classic Mac OS.)

Compatibility
Architecture: 68k PPC

System 6.0.5 or later
2MB RAM
Superdrive (HD Floppy)
Hard Drive
256 Colors
Roland MT-32 and CM-32L compatible

Unpatched game runs into problems on most systems, related to date and 24-bit addressing. Included patches resolve those issues to some extent; related docs included in archive.

Original game comes with 68k code only,
the second download offers a PPC patch.

Comments

IIGS_User's picture
by IIGS_User - 2013, March 20 - 9:00pm

The PowerPC contains 68k emulation,
so it should work as well,
like other 68k software do.

supernova777's picture
by supernova777 - 2013, March 20 - 6:38pm

if it says architecture 68k, does that mean it wont run on a ppc g4?

MCP's picture
by MCP - 2011, September 21 - 1:43am

Available now is an archive with disk images of original install disks, patches, and pre-installed and patched game, also full documentation.

IIGS_User's picture
by IIGS_User - 2009, April 30 - 4:52pm

Runs in 256 colors, but everytime I want to start it, either in Basilisk or SheepShaver, without Drigo's patch (which is included now) I get the "Error 3" which prevents the start of the game.