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SketchFighter 4000 Alpha

Your rating: None Average: 5 (2 votes)
Year released:

[www].se [ftp].se [mirror].us [mirror].de
sketchfighter.dmg (16.34 MB)
MD5: 1079258235deecf1617cfdc8f9ec4e2f
For Mac OS X
[www].se [ftp].se [mirror].us [mirror].de
SketchFighter_1.1.0.dmg (18.09 MB)
MD5: 52a850808b1449d9f729a9394bd00eac
For Mac OS X
This game is still available from its publisher
Guides on emulating older games

Remember those super-cool space ships you doodled on graph paper in Middle School? Pen strokes furiously waging massive intergalactic battles in History class with the fate of humanity hanging in the balance? Well they have sprung to life in SketchFighter 4000 Alpha!

SketchFighter 4000 Alpha is a classic shoot 'em up game with an innovative graphics style. Plays very well with keyboard.

DL #1 is for v. 1.0.1
DL #2 is for v. 1.1.0, released in 2008

Architecture: PPC x86 (Intel:Mac)

Requires at least a G3 500 MHz, 16 MB graphics card and Mac OS X 10.2


Bolkonskij's picture
by Bolkonskij - 2020, July 9 - 8:30am

Here's another thought - we're not talking about a multi-million enterprise here. Rather a small developer with an innovative game concept that was well carried out. Isn't it worth to support that with the 10 bucks they ask for it? I think so. That's just like two LatteCappuPoopaccino's or something at Starbucks.

lilliputian's picture
by lilliputian - 2020, July 9 - 12:48am

A similar argument has been had over on World of Goo. My opinion on this is the same: if the game continues to be sold and is virtually identical to a version compiled for older hardware, we shouldn't be hosting full versions, especially if they (as these do) run in a relatively modern environment (tested to work in at least High Sierra).

That being said... these both appear to be trial versions. As such, I personally don't have a problem with these particular downloads being hosted here. Obviously, one can't register anything with Ambrosia any longer, but Lars Gafvert/Lost Minds does sell it on the Mac App Store.

Duality's picture
by Duality - 2020, July 8 - 3:50pm

Many indie Mac developers will give you a license for an earlier version if you buy the latest from them. Rogue Amoeba, Nisus, Panic, Objective Development (LittleSnitch) and apparently the developers of this game.

I don't see how that's controversial. I believe that's a wonderful policy to support the original developers while keeping their old works alive. Especially if one only has the means to afford an old Mac.

Respectfully, OpenSourceMac, you might want to calm down. Nobody has asked for this entry to be taken down, to my knowledge, and nothing has been removed permanently.

OpenSourceMac's picture
by OpenSourceMac - 2020, July 8 - 11:45am

So I emailed the company to ask what they thought on the subject, and initially they were cool with it being out in the world, but only if you would have to buy the entire game (and presumably a new Mac) to play it, but have no intent on making a PowerPC version available.
This showcases the ridiculousness of doing their work for them. No company wants anything other than their current money making product to exist and would switch off any and all competition if they could. Adobe probably doesn't want ANY version of Photoshop from 6.0 onward to be available and certainly nothing in the CS series, since they only want the subscription model, we probably better start taking all of it down.

You all might as well take this entire site down, if the new normal is to proactively remove anything that greedy business people might not want available - even if it doesn't compete with their current offerings. There shouldn't be a single Universal Binary (or to be safe PowerPC version) with a hack, crack or usable password, because somewhere there is someone with 1/1000th of a share of the company who might not approve. Qui tacet consentit.

OpenSourceMac's picture
by OpenSourceMac - 2020, July 8 - 5:06am

Possibly, but by that logic 1/3 of everything here should be taken down because newer versions exist, and yet a BIG chunk of what's here is U.B.
The policy has been if it's 10 years or older and MADE FOR an obsolete system then it can be added, provided that system-release isn't for sale ( and will be gladly removed if the publisher requests it.) We sure weren't taking down every PPC OSX app or game just because it could theoretically run in Snow Leopard under Rosetta - eventhough a heck of a lot of people were still on that system 4-5 years ago. Mavericks hasn't been supported by Apple for 4-years, and to disallow it on this basis, without a request from the publisher, is a waste. It's not like the publisher will even sell you a copy that runs under Tiger.

mrdav's picture
by mrdav - 2020, July 8 - 2:13am

Lost Minds are a coauthor of the Ambrosia version, so I think it is correct to remove the reg. code. I doubt that they would agree to us making the code available if the version 1.1.0 that we have here runs on 10.9. If it does not run in 10.9 then I think we could just restore the code without asking. However, I suspect it *will* run in 10.9 as it will fire up OK for me on El Capitan.

OpenSourceMac's picture
by OpenSourceMac - 2020, July 7 - 3:24pm

Considering that version is only for 10.9 and up, might be worth at least asking them if they mind old versions (with codes) being available. There are lots of games here that are still available for retail, but just not on PPC/Classic systems.

Sfiera's picture
by Sfiera - 2020, July 7 - 3:05pm

SketchFighter 1.2.1 is now available from Lost Minds via the App Store: