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SimTower: The Vertical Empire (aka The Tower)

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#1
[www].se [ftp].se [mirror].us
SimTower_1.2_Install.sit (1.69 MB)
For System 6.x - Mac OS 9
#2
[www].se [ftp].se [mirror].us
SimTower_1.2.toast_.sit (252.39 MB)
For System 6.x - Mac OS 9
#3
[www].se [ftp].se [mirror].us
Sim_Tower_Cheat.sit (112.65 KB)
For System 6.x - Mac OS 9
Emulation
This game works with: SheepShaver, Basilisk II,

The objective of SimTower is to construct and manage a towering skyscraper and keep its occupants happy. Offices, hotels, and condominiums give tenants places to live and work, while shops and restaurants provide commercial balance. Utilities such as hospitals and recycling centers become necessary as the tower grows in size.

One of the key activities of the game is effectively managing and building elevators in order to allow occupants to move between floors efficiently. Waiting for an elevator for too long causes the residents to stress (indicated by a black, pink or red colour as they become more stressed). Too much stress causes them to permanently leave the tower.

The player's progress is based on a star system, similar to how hotels are ranked, with new stars awarded for meeting population milestones and other conditions. Population is measured by the number of individuals currently in the tower; many hotel rooms will cause population to soar during the night. As the tower's rating improves, more facilities can be built by the player, such as a cinema.

The Tower was initially a Mac game, and it was produced by a two-man team – me and a freelance programmer called Abe-san. I did the basic graphic design. First I made a basic scaled design in monochrome, setting it in motion with HyperCard. Next I coloured it with 16 colours, checking that the presentation made clear to the user the intended difference between buildings such as offices and hotels. Towards the end of development, the Mac's performance was starting to increase, so to switch the designs I'd produced in 16-colour mode to 256 colours, I enlisted the help of designer Horita-san. Thanks to his craft, The Tower featured some lovely palette animation, and the day-to-day happenings within the buildings were presented in vivid detail.

As soon as the Mac version became a hit in Japan, the president of Maxis, Jeff [Braun], got in touch with me. The author of SimCity, Will Wright, apparently told him that my game was 'interesting', so Maxis immediately decided to contact me to discuss the prospect of a worldwide release for The Tower. As SimTower, it became a big hit in Europe and the States. I feel really honoured by that.

Experiencing SimCity on a Mac with a monochrome screen was what motivated me to want to produce games. I had played many other games before that, but I hadn't been interested in making my own games until that point. I think that's why, even now, my productions are always strongly coloured with values that are important to the simulation genre.

  — Yoot Saito

DL #1 is the installer for v. 1.2

DL #2 is a hybrid Mac/PC install disc for v. 1.2

DL #3 is a save game editor that allows you to change your money or add stars for your Tower.

There's a SimTower strategy guide.

Please see the sequel Yoot Tower.

Compatibility
Architecture: 68k PPC x86 (Windows)

Comments

IIGS_User's picture
by IIGS_User - 2012, October 21 - 7:49pm

Just a suggestion (I can't decide nor create this) , do you think the "behest" text string should be placed within a red area at the top right corner (near 'Emulation' field) , like the green download area at the "allowed" entries at MacGarden?

Mk.558's picture
by Mk.558 - 2012, October 21 - 6:38pm

The Info-Mac archive has a couple of cheat apps that could be useful.

http://archive.info-mac.org/game/com/

Ferazel-X's picture
by Ferazel-X - 2012, January 7 - 12:22am

Unfortunatelyz, I think giving a d/l link will wake up EA again. - IIGS User

lilliputian's picture
by lilliputian - 2011, November 24 - 8:52pm

preben123: Unfortunately, EA is very picky about people hosting old Maxis games and software, including SimTower. Your best bet is to just buy a cheapo copy on eBay or elsewhere.

preben123's picture
by preben123 - 2011, November 24 - 1:39pm

Where can i download this game to mac?

Dragnerok X's picture
by Dragnerok X - 2011, February 21 - 10:56pm

I bought this game a couple of years ago but misplaced one of the floppies. Could anyone direct me to a download?

gretchenPOH's picture
by gretchenPOH - 2010, August 2 - 5:17am

could someone give me a link to this? I SERIOUSLY WANNA PLAY THIS GAME RAWR! plz respond

Temporary Joe's picture
by Temporary Joe - 2010, June 11 - 5:50pm

Lowering everything to the lowest rent will keep everyone happy, permanently. Then get rid of the highest maintenance things, and let the cash trickle in.

iig's picture
by iig - 2010, June 11 - 1:22am
5

TAKE THAT EA!!!!!!!!!!!!!! IT IS MINE!!!!!!!!!!!!!!!!!

GolemdX's picture
by GolemdX (not verified) - 2009, May 17 - 4:47am
5

Hours of entertainment... once you figure it out.
My strategy is to have each floor filled with only 1 type of room, boosts happiness.

Anonymous's picture
by Anonymous (not verified) - 2009, April 13 - 3:44pm
5

Always loved this game on PC...excited that I found it for mac!

Maedi (Disabled)'s picture
by Maedi (Disabled) - 2009, April 12 - 6:32am
5

Sim Tower has to be one of my favourite games of all time. Tricky to get into with lots of nuances that you must first discover before you can build a successful tower. For example, building an office right next to a residential will give you unhappy neighbours. Be careful once you're on 3 stars, I once left the game running, only to come back to a building that was ravaged by fire!