This page is a wiki. Please login or create an account to begin editing.


SimLife

Rating:
Your rating: None Average: 4.6 (10 votes)
Category:
Perspective:
Year released:
Author:
Publisher:
Engine:
#1
[www].se [ftp].se [mirror].us
SimLife_Disks.sit (1.56 MB)
For System 6.x - Mac OS 9
Emulation
This game works with: SheepShaver, Basilisk II,

A complex game in which you can create your own ecosystems, animals or vegetables, then watch them eat, evolve, mate, or die.
Feel free to create funky animals! How about a giant snail that would have to eat several trees each day to survive - or a small kangaroo that would lay eggs and eat only bugs? You can even edit their DNA code, and make your animals mutate.
The producers of SimLife is refer to it as "The Genetic Playground." The game allows users to explore the interaction life-forms and environments. Users can manipulate the genetics of both plants and animals to determine whether these new species could survive in the Earth's various environments. Players can also create new worlds with distinctive environments to see how certain species (earth's species or their own) fare within them.

Featured in Scientific American on release as a major achievement in genetics research.

Compatibility
Architecture: 68k

Game asks to switch to 16 colors, but runs well in SheepShaver, too.

On the box as minimum requirements:
Machine: SE, SE/30, Classic, LC, Portable, PowerBook Family, II Family, Quadra Family
Color: 2.5MB RAM required. Requires 3MB RAM under Mac OS 7
B&W: 2MB RAM required. Requires 2.5MB RAM under Mac OS 7
Operating System: System 6.02 or higher

Comments

MacWise's picture
by MacWise - 2009, June 22 - 12:39pm
5

This game delivers. Highly recommended.