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Return to Zork

Your rating: None Average: 4.6 (7 votes)
Year released:

[www].se [ftp].se [mirror].us [mirror].de
ReturnToZork.img_.sit (351.51 MB)
MD5: 6ed483957612638f189c601fa3de82e0
For System 7.0 - 7.6
[www].se [ftp].se [mirror].us [mirror].de
RTZ_MPG.sit (426.97 MB)
MD5: bb77ef57a7fa237aa238c92bb86971a4
For System 7.0 - 7.6
[www].se [ftp].se [mirror].us [mirror].de (404.40 MB)
MD5: 8cf6e30ee9bb5b5417a6636cdd1aba8c
For System 7.0 - 7.6
[www].se [ftp].se [mirror].us [mirror].de
This game works with: SheepShaver, Basilisk II,

Description (Adventure Classic Gaming):

'The story of Return to Zork takes place farthest into the future of any previous game in the Zork series. The Great Underground Empire of Zork has been supposedly rediscovered, but things are not quite right. People are disappearing as are whole buildings. According to the myth, the Great Underground Empire of Zork is destroyed long in the past and all evil magic has been dispersed. You are now the lucky sweepstakes winner to take a trip to the Great Underground Empire. Before you can actually reach the underground, something goes wrong. You find yourself instead in the Valley of the Sparrows, wondering where to go and what to do next. You begin your journey with only a Zony Recorder, a camera, and a Tele-Orb. Your first job is to find your way into the Great Underground Empire and then find out what has gone wrong.'

A note about the downloads available above:


Unlike the previous games in the Zork franchise, which were text adventures, Return to Zork takes place from a first-person perspective and makes use of video-captured actors as well as detailed graphics; a point-and-click interface replaced the text parser for the first time in a Zork game. The overall gameplay style was somewhat similar to Myst, although Return to Zork predated Myst by a few months. Unlike Myst, which had no extraspatial dimensions of functionality, Return to Zork featured multiple ways of interacting with each object in the game world, as well as with several non-player characters also present in the world via a menu which appeared on the left side of the screen.

Note: Among the actors who appeared in the game were a number of instantly recognizable (by face, if not necessarily by name) character actors as well as a number of well-known younger actors: Robyn Lively of Twin Peaks as "The Fairy", Jason Hervey of The Wonder Years as "The Troll King", and Sam J. Jones from the 1980 film Flash Gordon as "The Blind Bowman" and A.J. Langer of My So-Called Life as fellow Zork explorer Rebecca Snoot whom the player encounters on several occasions.

The Mac version runs at 640x480 with full-motion video for spoken dialogue, trouncing the DOS version's 320x200 and still-frame actors with animated mouths. However, much was sacrificed to make room for those videos, including the CD audio soundtrack (replaced with MIDI files) and most dialogue not essential to completing the game. Fan opinion is divided about which experience is preferable, with MacCentris suggesting that it depends whether you're more of a visual or an auditory person. ("But if you really want to enjoy the true RTZ experience you need to have both.")

Architecture: 68k PPC

About ScummVM: the Mac version is not supported in the latest stable version, at this time version 1.6.0


SwedeBear's picture
by SwedeBear - 2013, November 22 - 7:07pm

Here's the MPEG-version uploaded in 150 MB chunks RAR archive. Links through Mirrorcreator:
Remember; only runs in full on a Mac with a MPEG card!

BreakinBenny's picture
by BreakinBenny - 2013, May 1 - 6:06pm

Sweet! The now-converted image file better be uploaded, and the page asks for VirtualDVD-ROM.

DRM through physical CD, pretty impressive but always pleases after crack.

MikeTomTom's picture
by MikeTomTom - 2013, May 1 - 3:20am

how to make the ReturntoZork.img into a .TOAST?

If using Toast is too daunting or giving you the pits. Here is a perhaps easier trick you can use with this "img" by converting it to CD format using Disk Copy 6.1.2 or newer on a classic Mac OS. You can use this method in Basilisk II or SheepShaver if you have the disk space. Here, I used Disk Copy 6.3.3 on a beige G3 running Mac OS 9.0.4.

So, 1st step. Forget Toast.

Launch and run Disk Copy, go to "Image" menu, choose "Convert Image" from the drop-down menu. Navigate to and select the "ReturnToZork.img" file to convert.
A "Save disk image as:" dialog then appears. Choose a location where to save the converted image to (you can choose to replace the existing image if you save it to the same location).

In lower half of this "Save disk image as:" dialog are these User Options -

Name: ReturnToZork.img <--- you can change this or leave it as is.
Format: Read-Only <--- Leave this, as is.
Size: 614400 K (partition size) <--- This You must change.
Mount Image (checked) <--- Remove the checkmark

Click onto "Size: 614400 K (partition size)" it expands a drop-down menu which will give a few possible file sizes to convert to, but the one to choose from the drop-down list is "663,000K (CD-ROM 12 cm, full)". The dialog's User Options should now say somethig similar to this:

Name: ReturnToZork.img
Format: Read-Only
Size: 663,000K (CD-ROM 12 cm, full)
Mount Image (un-checked)

Click "Save"

Once Disk Copy finishes converting the image file, quit Disk Copy and run the "Virtual DVD-ROM/CD Utility" (obtain from here, at the MG) - click the top button in the utility's UI labled "Mount Toast .ati file as Virtual DVD-ROM". Ignore the implied words that it must be a Toast file because this utility will mount any image that is CD/DVD .ISO compatible, not only Toast image files (maybe the author of this fine utility didn't test its potential fully).

Navigate via the Utility's dialog to the Disk Copy image file that you just converted to CD ROM format and it will mount the image onto your desktop. You'll be able to play Return to Zork now without it going balls-up over no CD in the drive.


BreakinBenny's picture
by BreakinBenny - 2013, April 30 - 9:57pm

Can you be more detailed on how to make the ReturntoZork.img into a .TOAST? Because, I can't seem to get Toast Titanium going.

BreakinBenny's picture
by BreakinBenny - 2013, April 11 - 8:59pm

No really, somebody's gotta upload a cracked Return to Zork executable. Just do that, put that in the archived version, and there we go!

SwedeBear's picture
by SwedeBear - 2013, April 2 - 6:05pm

@schtolteheim: sorry about that; pw: stw
This is a segmented RAR archive containing a 7zip archive; no pw. Archiving was done with BetterZip. And this package contains the manual in PDF format.

NB: this is a SheepShaver wrapped version of RTZ runnable on Mac OS 10.6/7/8 maybe/5…

BreakinBenny's picture
by BreakinBenny - 2013, April 2 - 1:53pm

Come on, fellas. Why don't somebody just upload a cracked version of the Return to Zork program so we don't have to crack the game ourselves?

schtolteheim's picture
by schtolteheim - 2013, March 31 - 3:49pm

What's the password?

SwedeBear's picture
by SwedeBear - 2013, March 31 - 4:18pm

Laughing out loud If you want to take a look at my faffing about; It's about 340MB and is acomplete SheepShaver wrap w system HDD, ROM and game disk image.

About The Lighthouse and What's Beyond:
– you're using the map function?
– you've been up to the top of the lighthouse?
– don't walk out in the desert…
- look around the lighthouse

MikeTomTom's picture
by MikeTomTom - 2013, March 31 - 11:14am

@SwedeBear: - Using AppleScript is something I like to dabble with occasionally too. I think a launcher for this would be pretty cool.

...Only my problem with this game is - How the %*&^%$%$$!!! do you get beyond the lighthouse at the beginning of the game!!!! Wink

OK so I really haven't play this game before and I'm obviously pretty crap at it so far. grrr its driving me insane[r].

SwedeBear's picture
by SwedeBear - 2013, March 29 - 11:29am

@MikeTomTom: That's exactly the procedure I use in the SheepShaver-wrapped version of RTZ I made some time ago. Only preparation is to associate the image of RTZ with 'Virtual DVD/CD Utility'. This in order to make everthing as simple as possible when I set an 'AppleScript' to open the image after System start.

My talents in AppleScripting are somewhat limited *ahem*

This makes playing RTZ in OS X a breeze. Wink

MikeTomTom's picture
by MikeTomTom - 2013, March 29 - 11:17am

This game doesn't appear to need a crack (to play it without a physical CD). If it helps, what I did to play this game without a CD was:

Convert the downloaded ".img" file to a Toast "•image" file using Toast Titanium 5.
Then used the "Virtual DVD/CD Utility" from here to mount the Toast image file (and play the game).

Installed RTZ choosing the "Optimal Install". Had to reboot Mac after this. Re-Mount the Toast "image" file using the Virtual DVD/CD Utility and you can now play the installed game OK without needing a physical CD in a drive or needing to use ResEdit to modify the game's CODE resource.

This is on my Beige G3 Mac (with G4 upgrade) running Mac OS 9.0.4 - if this game also runs on emulators, this method will also likely work just as well.

[Edit] If I don't re-mount the Toast image file with the Virtual DVD/CD Utility app, before running the RTZ app, the RTZ program nags that I need to load the CD into my CD drive Smile

BreakinBenny's picture
by BreakinBenny - 2013, March 25 - 4:20pm

Also, how to crack the Return to Zork program in Mac OS? I'm trying to run it from a real iMac G3 with OS 9 installed!

BreakinBenny's picture
by BreakinBenny - 2013, March 23 - 12:31pm

Someone help out with the cracking of this game? I can see the CODE, FREF, DREL and so on, but I don't know where to change byte 0x2800 (0x66 to 0x60)

GuyWithGuitars's picture
by GuyWithGuitars - 2012, September 29 - 4:05am

Runs great in 9.2.2 Thanks for the ResEdit tip too..... Macintoshgarden RULEZ!

SwedeBear's picture
by SwedeBear - 2012, September 28 - 11:46am

*If* it does; my guess is it'll not pass 9.0.4 due to the memory handling introduced. Try 8.x or rather 7.6 IMHO.

GuyWithGuitars's picture
by GuyWithGuitars - 2012, September 28 - 2:11am

Anyone know if this'll run in System 9?

Falk1989's picture
by Falk1989 - 2012, July 23 - 1:58am

Hi pdurrant, could you explain the trick with the editing in ResEdit more detailed so i can do it too?? I have no clue about ResEdit...

trerume's picture
by trerume - 2012, March 5 - 2:36am

I've tried to play it on an old iMac but couldn't. The game starts with a CD but all I got was a white screen with sound, it's not playable and I don't know if might be fixed.

SwedeBear's picture
by SwedeBear - 2009, December 8 - 9:08pm

Beautiful! Smile This kind of knowledge should be preserved aswell as the games.

pdurrant's picture
by pdurrant - 2009, December 8 - 6:56pm

I have this game in the CD-ROM version. It very irritatingly checks for the presence of the CD-ROM in the CD-ROM drive, and won't accept just a mounted disk image, not even a complete disk dmg image rather than volume image.

Luckily there is a simple to perform hack (it wasn't so simple to discover!) that will ignore the CD-ROM check, and make the game run, provided all the files from the CD-ROM are copied to the same directory as the program.

Use ResEdit to edit the Return To Zork program, editing CODE resource 2, changing the byte at 0x2800 (which will be 0x66) to be 0x60. This changes a BNE to a BRA, and ignores the result of the disk check.

Asar00's picture
by Asar00 - 2009, September 22 - 8:20pm

Yes! Probably my favorite non-console game of the 90's. RtZ is what this site should be all about. Had the perfect blend of quirkiness, fantasy, adventure for it's time... Really should have been a much more popular game. If anyone here could enjoy a point-and-click adventure wrapped around a humorously tongue-in-cheek alternate universe, please check this game out. Just a gem. Also, I think it was also one of, if not the, first games to plug live-action video clips into a game w/o a cutscene. I fell in love with this as a kid, and I still got a kick out of it about a year ago when I ran through it. Check it out, quality stuff! Protip: if you like it, find the 2 sequels... hours of fun.

Want some rye? Course ya do!