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Radical Castle

Your rating: None Average: 4.9 (16 votes)
Year released:
[www].se [ftp].se [mirror].us [mirror].de
Radical_Castle.img_.sit (230.66 KB)
MD5: 9e94288b038bcfa39b2ccd9261fce1c6
For System 6.x - System 7.0 - 7.6
This game works with: Mini vMac

World Builder adventure, patched to be compatible with 32-bit Macintoshes.

Wow, people are still writing about this game. I'm so glad that people still remember it. In it's day, it reached the top 100 dowload on Genie, can't remember the ranking of Compuserve, and was written up in MacUser. For those of you trying to get past the Ebbe, that's a red herring. You can't get past him and it was an inside joke regarding a certain person in the San Diego Macintosh User Group. I remember setting the Shareware fee at an unheard of price of $5.00 (or a 3.5 inch disk) when everyone else was charging $20.00 or $30.00 for shareware. At that time, disks were $5 each and having a computer as a hobby was rather expensive. I also wanted to set a standard where you should pay roughly what you received in entertainment. I figured it would give you about two hours of fun, so $5 was the current price of a movie. (boy have times changed). Anyways, Thanks again for the memories. - Christopher Wigginton, the author - Radical Castle

Architecture: 68k


Tanara Kuranov's picture
by Tanara Kuranov - 2013, February 10 - 9:41am

I've made a video on this game, for whoever's interested:

Warning: It is spoiler-tastic, but a good watch for anyone who's stuck on the game, wants to see the game without playing it, or maybe seeing a few new easter eggs if you've already beaten it.

IIGS_User's picture
by IIGS_User - 2010, August 19 - 2:38pm

There is a nice description of this game written at MacScene:

jack cambrian's picture
by jack cambrian - 2009, September 12 - 12:19am

Radical Castle will always be THE classic World Builder game in my mind. Well designed, nice graphics and a great level of difficulty makes this game transcend the W.B. genre and become an awesome game in it's own right. It is challenging though - as kids we devoted countless hours to cracking it, but one can only imagine how you'd find the time now. The characters are all excellently designed and the world they inhabit is beautifully realised. Just a fantastic example of early Mac programming and gameplay.

nipponese's picture
by nipponese - 2009, September 10 - 9:11am

Would be great to see this game and Scarab of Ra on the iPhone.

o`riyley's picture
by o`riyley (not verified) - 2009, May 16 - 2:12pm

5 stars for the nostalgia factor. Plays terrifically on vMac with a PC. I'm in the castle and terrifically stuck. Somewhere between the Atrium, Throne Room, Reading Room and Hackers Room I must be missing something...perhaps the niche in the wall of the W Courtyard Entrance? Whats to do with that?

Also, is there a trick to getting the meat out of the freezer? Sometimes I get eaten by a grue, but sometimes I don't, and i'm not seeing the pattern.

IIGS_User's picture
by IIGS_User - 2009, May 11 - 4:36pm

As it is a World Builder game, patched to be compatible with more recent Macintoshes (32-bit machines), this game should also run with Basilisk and SheepShaver, but I didn't get succesful results for it.
Anyone checks, please?