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Puyo Puyo Fever

Your rating: None Average: 3.7 (6 votes)
Year released:
[www].se [ftp].se [mirror].us [mirror].de (399.70 MB)
MD5: 93828b8899b2bc0a915c0dac8fd87b96
For Mac OS X
[www].se [ftp].se [mirror].us [mirror].de (645.13 KB)
MD5: c35ed6a8a6a872bd94463e7760ee2924
For Mac OS X
[www].se [ftp].se [mirror].us [mirror].de (639.09 KB)
MD5: 66f40b76ec74eff46e55122d0c39b6e1
For Mac OS X
[www].se [ftp].se [mirror].us [mirror].de
Guides on emulating older games

5th game in the Puyo Puyo series. This was the first Puyo Puyo game to be made by Sonic Team instead of Compile. It was also the last game to be released on the Dreamcast by Sega, and one of the very few titles that Sega released specifically for Macs in Japan. This Mac version was released a few months before the Windows version and doesn't include the online play of that version.

Some of the Mac and Windows versions were also bundled with the very highly sought after Sega Saturn USB control pads (white color).

This game can be grouped into two versions with a few significant differences between them.

Original: Arcade, Dreamcast, Mac, Windows
Console: GameCube, Xbox, PS2

Original version:
Puyos are sprite based, no camera zoom-in during combos, can save on Options screen and on Game Over screen, credits can be skipped through after watching them once.

Console version:
Puyos are polygon based, can toggle camera zoom-in during combos, can save on Options screen only, credits are unskippable. See this video for an example.

License Key: 07060-151727-49144

Player 1 Controls:
Return: Start game
W, S, A, D: Up, Down, Left, Right
V, B: Spin puyo left & right

Player 2 Controls:
Space: Start game
U, J, H, K: Up, Down, Left, Right
O, P: Spin puyo left & right

CmdR: Reset game
CmdQ: Quit

Controls can be remapped in-game.

See also: Puyo Puyo, Puyo Puyo 2, Qwirks, PuyoPuyo/Skittles/Candy Crisis, MacPuyo

Architecture: PPC (Carbonized)

System Requirements:
OS X 10.2.8 (10.3 or higher recommended)
500 Mhz G3 (700 Mhz or over recommended)
128MB RAM (256MB recommended)
At least 600MB on hard drive


TrevgauntletNeu's picture
by TrevgauntletNeu - 2021, January 13 - 3:37pm

I have successfully uploaded the first and only videos for this game. It was recorded from real Macintosh hardware too. I am glad it's region free, but I recommend you have some good hardware to avoid any slowdowns. They occur when you have a lot of Puyos on the field or when you activate Fever Mode. Other than that, the controls are responsive for both keyboard and controls. While it's a good game, I cannot recommend you guys getting it due to the rarity and the strong hardware required to play this game at a decent framerate. Last, the developers made a mistake by swapping Arle & Popoi's theme in the normal difficulty.

Duality's picture
by Duality - 2019, January 18 - 3:47am

Figured out the problem. A poison apple to the individual who gave this entry one star.

The patching app for Puyo Puyo Fever, all versions of it that are available right now, only patches when Mac OS X's localization is set to Japanese. If it's set to prefer English, then it will not do anything useful.

Added the fixed version of the patch and a new, cdr rip of Puyo Puyo Fever Mac OS X that works great.

Duality's picture
by Duality - 2019, January 1 - 5:38am

The Internet Archive version does work if I use ccd2iso to combine the ccd/cue/sub/img file into a single ISO file.

That combined file is a good 100 MB smaller too. I suppose they use the redundant ccd format to save non-data tracks? Makes sense, if there's an audio track along with data tracks.

Duality's picture
by Duality - 2019, January 1 - 5:40am

This disk image is a bit strange. It's ripped by Toast (6?) but it's not ISO compliant. Disk Utility fails to recognize it. I tried the .img version on the Internet Archive, but that one also can't be recognized by Mac OS X's `hdiutil imageinfo -verbose ...` or Disk Utility.

Toast 6 is able to mount the disk. First time I've needed to do that on OS X. I'll see in a week or two if creating a new image from hard copy fixes this mess.

That's not all. The patch app doesn't seem to do anything, even though it appears based on visual feedback that I'm expected to drag the PuyoPuyo into the Patch App's window.

I ended up moving the "Info.plist", "InfoPlist.strings", and "PuyoPuyo Fever" files from within's {application bundle}/Contents/Resources/ChangeItem directory and overwrote the old files within "PuyoPuyo"'s application bundle (/Contents, /Contents/Resources/Japanese.lproj, and /Contents/MacOS respectively)

Now I'm playing Puyo Puyo Fever 1.2.0 on Mac OS X 10.5. That was a bit much work. Smile