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Professional Air Traffic Controller Simulator

Game screenshot
Your rating: None Average: 5 (1 vote)
Year released:
[www].se [ftp].se [mirror].us [mirror].de (9.92 MB)
MD5: ed55f10ec2caf3a589367cd418c56aa2
This game works with: Mini vMac

Welcome to Professional Air Traffic Controller Simulator. The purpose of this program is to simulate an air traffic controller's radar screen. You are the controller and your job is to issue commands to all planes under your control in order to let them safely fly to their destinations. Pilots actually speak to you during the simulation by announcing their presence in your area and requesting altitude, speed, or heading values. Some planes will request to land on one of the four runways. Your main responsibility is to provide for the safe separation of aircraft; that is, to not let two planes get too close to one another at the same altitude. Your score is based on how well you do your job.

The design of PATCS is based on actual Federal Aviation Administration (FAA) radar displays in order to make the simulation as realistic as possible. For example, each plane on the radar screen has a data block which shows its altitude, speed, and identification. The controller can display a "warning" area around any plane which represents that plane's protected airspace. The controller can also project the future track, or path, of any plane to determine exactly where the plane will be after a selected number of minutes. When planes get too close, "conflict alerts" will occur, and the controller will get an audible message and the data blocks of the conflicting planes will flash. These features are all based on actual FAA displays.

PATCS does not attempt to simulate each and every aspect of an actual FAA display, however. That would be beyond the hardware capabilities of the Macintosh and would not be very interesting to the layman. The design of PATCS reflects some basic functions of FAA displays plus added features to make the simulation interesting and challenging and, it is hoped, entertaining for a general audience.

In 1988, this Mac-exclusive game was sold through ads in aviation magazines. In 2020, the author rereleased it as freeware.

Architecture: 68k

Mac 512K and up.