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Ponere 1.0

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Year released:
[www].se [ftp].se [mirror].us
Ponere_img.sit (5.44 MB)
For Mac OS 8.5 - 8.6 - Mac OS X
Guides on emulating older games

Simply arrange the tiles so that they create a closed circuit, such as a circle or oval. Sounds easy, right? Unfortunately, you can only move a column or row at a time—so moving a tile usually moves more than one! When all the pieces have been cleared, you'll go onto the next level.

Harder levels add rings with double loops, remove controls, and allow for the possibility of running out of pieces—on these levels you'll want to choose your matches wisely.

Slide rows and columns of tiles using the arrow buttons to recreate the sample pattern on the right of the screen. (Hint: On levels with more than one loop, recreate one loop at a time and click on each one as it is completed. It will then disappear, making it easier to complete the other loops.)

Game is on a Disk Copy 6.4 disk image (custom size) inside a StuffIt 3.5 archive.

The website for registration no longer exists. Register the game via the Degana menu using these details (also included on the disk image) ...
Name: Lain
Street: nop
Email: lain @ knights . com {That's a lowercase L at the start, and leave out the spaces}
Code: 76dc-71ab-35a0

Architecture: PPC (Carbonized)

System requirements:
- 16MB free RAM
- 800x600 or bigger display
- Thousands or Millions of colors recommended (will run in 256 colors)
- Mac OS 8.6 - 9.2 with CarbonLib 1.4 or later
- Mac OS X 10.1 or later (PowerPC only - works in 10.2.8, but not in 10.5)