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Mouse Stampede 2.0

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#1
[www].se [ftp].se [mirror].us
Mouse_Stampede.zip (347.23 KB)
For System 6.x
#2
[www].se [ftp].se [mirror].us
Mouse_Stampede.img (818.83 KB)
For System 6.x
#3
[www].se [ftp].se [mirror].us
mousestampede.sit (352.05 KB)
For System 6.x
Emulation
This game works with: Mini vMac

This is the finished Mouse Stampede 2.0 game on a bootable 800 Kilobyte floppy disk image, for comparison with the prototype version.

First upload: zipped 800K .dsk for use with emulators.
Second Upload: raw DiskCopy 4.2 .image (rename to .image)
Third upload: Stuffit 3 .sit archive containing the disk image, for copying, extraction and writing on a real Compact Macintosh.

I really love this game. It is like Centipede on amphetamine.

Observed changes versus "Mouse", the original 1984 version I uploaded prior:

Game is noticeably faster in gameplay speed. As if it wasn't frantic enough already on later stages/higher scores in the original.

This version is more complete and has more enemies. In the prototype, it appears that you can only raise the starting score to either 15000 or 30000 points at the beginning of a new game, which increases the difficulty, but allows for attaining higher scores. In this finished version, you can raise it every 20000 points or so. This acts as a difficulty selector and makes the game much faster with more enemies, and allows for higher scores. Example:

If you start from 30000, it seems you must score at least 50000 points, and then when starting a new game you will be able to raise the starting high score to 45000 and start from there. If you fail to score at least 50000 points, you will be unable to start from a minimum of 45000 points again and only 30000 will be selectable (so the game punishes your bad score by bumping you back down). However, if you start from 45000 points and score 65000 points, you will then be able to start from a minimum of 60000 points, with the game becoming much more difficult, faster, and throwing more enemies at you.

To be entirely honest, I have not determined the EXACT point values you must score to keep or raise your minimum score. If someone wants to play and document the minimum scores necessary to unlock the next highest "minimum starting score" (e.g. difficulty) and tell me exactly what the values are, I will change this.

I do know for a fact however that to unlock the 75000 starting score, you must score 90000 points (starting from 60000), and to unlock the 90000 starting score, you must score 105000 points.

The 90000 starting score mode is absolutely insane if you can get to it. Everything moves extremely fast, there are more enemies, and it will begin to spawn 2 bats at a time on both sides of the screen, roughly every 3 seconds. If you don't kill them both, I actually noticed it allows up to 3 bats on screen at once (the bats are basically like the spider in centipede- they stay down in your field of movement, move awkwardly and are huge). The highest score I managed to attain was 113k points, starting from a 90000 starting score, on my real Macintosh SE.

Have fun. I saw this game was on here already but only as a zip, with very little information, and I had no idea what was in it. This release should allow people to play this game on real Compact Macs that can run 6.0.8.

Compatibility
Architecture: 68k

6.0.8. It may work under earlier OSes but I have not tried. I have heard in my research that this version, being released in 1994, will work on all 68000 Macintosh, under OS 7, though I have no idea if that includes 7.5.5 or 7.6, or 68040 machines. If you try, you might need to set your monitor to 1-bit (black and white) color mode if possible and disable all extensions.

This image will work on a real Macintosh SE and up, and probably earlier Macs if they have an external 800k or 1.44Mb drive attached.