I thought I'd killed the Ghost Pirate LeChuck for good. Wrong. How many times can that bloated old fool die? Other pirates tell me there's no escape. "When LeChuck wants you dead, you're dead," they say. Legend has it that the treasure of Big Whoop holds the key to great power...I must find it before LeChuck finds me.
—Excerpted from "The Memoirs of Guybrush Threepwood, the Monkey Island Years"
Monkey Island 2: LeChuck's Revenge is an adventure game developed and published by LucasArts in 1991. It was the second game of the Monkey Island series, following The Secret of Monkey Island, and the sixth LucasArts game to use the SCUMM engine. It was the first game to use the iMUSE sound system.
The development team for the game was largely the same as for the first game in the series. The project was led by Ron Gilbert, and he was once more joined by Tim Schafer and Dave Grossman. LeChuck's Revenge is considered by critics to be among the best of LucasArts' adventure games.
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