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Marathon Infinity

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#1
[www].se [ftp].se [mirror].us
marathon_infinity.sit (35.58 MB)
For System 7.0 - 7.6 - Mac OS 9
#2
[www].se [ftp].se [mirror].us
MarathonInfinityCD.zip (160.79 MB)
For System 7.0 - 7.6 - Mac OS 9
#3
[www].se [ftp].se [mirror].us
MarathonInfinityCDold.zip (161.33 MB)
For System 7.0 - 7.6 - Mac OS 9
#4
[www].se [ftp].se [mirror].us
marathon_infinity_v15_patch.sit (458.92 KB)
For System 7.0 - 7.6 - Mac OS 9
#5
[www].se [ftp].se [mirror].us
marathoninfinity_bincue.zip (229.85 MB)
For System 7.0 - 7.6 - Mac OS 9
#6
[www].se [ftp].se [mirror].us
Marathon_Infinity_CD_PerfectRip.zip (230.10 MB)
For System 7.0 - 7.6 - Mac OS 9
#7
[www].se [ftp].se [mirror].us
Marathon_Infinity_RAW.zip (214.95 MB)
For System 7.0 - 7.6 - Mac OS 9
[www].se [ftp].se [mirror].us
Trilogy_Manual.pdf
Emulation
This game works with: SheepShaver, Basilisk II,

The narrative begins as if large parts, if not all, of the events in Marathon 2 had not happened. The story involves the player "jumping" between alternative realities via surreal dream sequences, seeking to prevent a chaotic entity known as the W’rkncacnter — an eldritch abomination — from being released from Lh'owon's dying sun. These jumps are apparently caused either by Jjaro technology or by the W’rkncacnter’s chaotic nature. The player begins as Durandal's ally, only to be transported to a reality where Durandal did not capture the player after the events of Marathon. As such, he is controlled by the Pfhor-tortured AI Tycho.

  — Wikipedia

Featuring a greater number of levels with a more intricate plot, this is the third entry in the Marathon Trilogy, a Mac exclusive title. It introduces yet another new weapon: the SMG.

In 2005, Bungie authorized the release of the full original Mac OS trilogy for free distribution online. A version pre-bundled with Aleph One for use with OS X can be downloaded below.

Marathon Infinity.dmg
Download from alephone.lhowon.org

See also Marathon and Marathon 2, and Pathways Into Darkness.

Related Mac Garden pages: Marathon Aleph One, Forge and Anvil.

For other games based on the Marathon 2 engine, see Prime Target, Damage Incorporated, and ZPC.

[Top DL]: Unpacked copy of the game. No installer, just drag-n-drop to play.
[2nd DL]: Contains Marathon Infinity ver 1.2 with ver 1.2.1 map file, Forge and Anvil ver 1.0.2.
[3rd DL]: Contains original release versions of Marathon Infinity 1.2, Forge and Anvil.
[4th DL]: Contains the version 1.5 updater, which adds InputSprocket support and allows standalone versions of Infinity to network with the version in the Marathon Trilogy Box Set.
[5th DL]: Contains a BIN/CUE image of the original release disc, including the bonus theme music and "Bob Danube" audio tracks.
[6th DL]: Contains a CD image with audio tracks made with PerfectRip.
[7th DL]: Contains Marathon Inf 1.2 with ver 1.2.1 map file CD image RAW data.

Compatibility
Architecture: 68k PPC

To run this in Mac OS X, you'll need the Aleph One engine.
Marathon Infinity actually uses the same engine as Marathon 2 with only a few minor tweaks. Because of this it's fully supported by the Aleph One engine.

Comments

CalTheOnly's picture
by CalTheOnly - 2014, August 22 - 4:24am

For some reason I never played much of this one. Perhaps I only had the demo... What I did play, I did not enjoy as much as Durandal

IIGS_User's picture
by IIGS_User - 2014, February 6 - 6:04am

Are you still editing out "S****m 7" entries?

Thanks for reporting. I hope they're now eliminated from this page.

MikeTomTom's picture
by MikeTomTom - 2014, February 6 - 12:37am

"Mac OS X" should be de-selected in the form

Done. To play this native on OS X (and other platforms) you need to get the Aleph One player from Sourceforge (linked above).

@IIGS_User: are you still editing out "S****m 7" entries? There's some 3 or 4 posts downstream in this page.

IIGS_User's picture
by IIGS_User - 2014, February 5 - 7:58am

The "Mac OS 7 - Mac OS X" in the download area.
Does "Mac OS X" mean native or Classic Environment?
The later would be no longer available in 10.5 and newer,
and the "Mac OS X" should be de-selected in the form then.

sfp1954's picture
by sfp1954 - 2014, February 5 - 3:30am

If you are using an emulator:
Make sure you copy the .sit file out of the swap/unix disk and into your virtual Mac Hard drive,
NOT onto the desktop. Each disk drive has a desktop folder and they all show up together. Unless you do a "get info" or do a "put away" there is no way of knowing where something that is showing up on the desktop actually resides. If you copy something from the swap disk onto the desktop it is still on the swap disk.

MikeTomTom's picture
by MikeTomTom - 2014, February 3 - 11:31pm

@punksterhd: This DL is working 100% OK for me, SSW 7.5.x
Extracts with Stuffit Expander version 5.5 to a folder containing all of the MI files intact.
When I do a "Get Info" on the extracted folder, it reports:
Size: 65.5 MB on disk (68,051,276 bytes used), for 21 items.
Created: Fri, 06 Sep 1996, 3:19 PM
Modified: Tue, 11 Jan 2005, 9:28 AM

What version of Stuffit are you using? And are you trying to extract this on an emulator or actual Mac hardware?

punksterhd's picture
by punksterhd - 2014, February 3 - 9:44pm
1

If I extract with Stuffit, the folder is empty but still has 35.58 MB.
I'm using SSW 7.5.5

Edit: Replaced 'xxx 7' by 'SSW 7' - IIGS User

punksterhd's picture
by punksterhd - 2014, February 3 - 9:43pm

If I extract with Stuffit, the folder is Empty.
I'm using SSW 7.5.5

Edit: Replaced 'xxx 7' by 'SSW 7' - IIGS User

Marcos's picture
by Marcos - 2013, September 17 - 5:15am
3

Thank you so much for this game!!!
I loved it (it was a bit difficult to play) excelent game Love

ImAhNoBoDy's picture
by ImAhNoBoDy - 2009, August 23 - 4:36am
5

I played this one first before any of the other ones in the series. Awesome play.