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Manhunter: New York

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#1
[www].se [ftp].se [mirror].us
Man_Hunter_New_York.SIT (1.60 MB)
MD5: ddc4baa4131a89b746ae12980c525659
For System 6.x - System 7.0 - 7.6
#2
[www].se [ftp].se [mirror].us
manhunter-ny-dc42.sit (1.61 MB)
MD5: f42603d01a5e1319cc75fc33d06c81c7
For System 6.x - System 7.0 - 7.6
Emulation
This game works with: Mini vMac Mini vMac II ScummVM

The Earth has been invaded by the Orb Alliance, and a tightly restricted regime instituted for the humans that remain. Brown monk robes are the only garments allowed, speaking is a capital offense, and every human has been implanted with a tracking chip recording their every move. To track down criminals, the Orbs enlist "Manhunters" - humans given access to advanced technology and selected to be a combination of police officers and bounty hunters. The player controls one such Manhunter as he unravels a conspiracy inside the decaying heart of the New York ruins, and a mysterious serial killer on the loose.

  — MobyGames

See also: Manhunter 2: San Francisco

[Top DL]: The enclosed disk images are in ShrinkWrap 3.5 format, if you don't have this installed you can use StuffIt Expander 5.5 or later to mount; Disk Copy doesn't recognize them.

[2nd DL]: Same as above but re-done as Disk Copy 4.2, 800k disk images, compressed using StuffIt Lite 3.6 for better backwards compatibility (Top DL requires 7.1.1 minimum for ShrinkWrap 3.5) & if necessary, these will expand under SSW 6.0.5 or newer you can use Disk Copy 4.2 or later to write the images back to floppy media.
MD5 checksum & filename: f42603d01a5e1319cc75fc33d06c81c7 *manhunter-ny-dc42.sit

Compatibility
Architecture: 68k

If the program is started with Mac OS 9, it asks for Disk 2.

Comments

Realitystorm's picture
by Realitystorm - 2020, August 11 - 2:52pm

There appears to be a fix. Larry 1 with AGI 2.06 works in 16 colours, on Basilisk II with some issues, works without errors on my LC 475 in 24bit mode. So keep an eye out for 2.x releases, only the interpreter seems to have changed (1991 date stamp), the other files and game version appear to be unchanged. More details of my testing and experiments at https://www.savagetaylor.com/2019/12/15/68k-macintosh-and-sierra-agi-games/

MikeTomTom's picture
by MikeTomTom - 2020, August 10 - 1:26am

Plays OK in Mini vMac II (16 colors) but I don't get any sound.

dr.zeissler's picture
by dr.zeissler - 2020, March 10 - 11:18pm

B&W should work..16color version is broken afaik.

IIGS_User's picture
by IIGS_User - 2020, January 25 - 5:27pm

Thanks for the hint. This is very interesting historical information.

Realitystorm's picture
by Realitystorm - 2020, January 25 - 3:36pm

I found out the reason for the issue with the color versions, it appears to be a incompatibility caused by the move from 24-bit to 32-bit quickdraw. The issue was never fixed, see section 2 at: http://www.savagetaylor.com/2019/12/15/68k-macintosh-and-sierra-agi-games/