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Your rating: None Average: 4.7 (17 votes)
Year released:

[www].se [ftp].se [mirror].us
loom.sit (1.34 MB)
MD5: 64b8c6321cd99d8ebb8070abdbea48ba
For System 6.x - Mac OS 9
[www].se [ftp].se [mirror].us (22.43 MB)
MD5: c32920ddea59398125cf13ed6e019e06
For System 6.x - Mac OS 9
This game works with: SheepShaver, Basilisk II, Mini vMac

You are a Weaver, who holds the power to reshape reality by casting four-note musical spells.

"Loom is an adventure game that sets itself apart from other titles in the genre through its unique gameplay system: the player character does not carry items around, but rather manipulates objects through the use of spells (called "drafts" in the game). The drafts themselves are woven by playing magical notes on a special instrument called "distaff". All the puzzles in the game are solved by learning and correctly applying these drafts.

Each draft is a sequence of four notes within one octave. The player learns new drafts by exploring the environment and interacting with it through a simple point-and-click interface. Once a draft has been learned, it may be applied in a different situation in order to solve a problem. Drafts range from simple general actions (such as opening) to more specific and complex commands, e.g. turning straw into gold. Drafts can also be "reversed", i.e. played backwards, in order to execute the opposite action (for example, closing something instead of opening). As the game progresses Bobbin learns to play higher notes on the distaff, allowing him to access more drafts.

The game features three difficulty levels, differentiating them by changing the way the interface works. The easiest level displays names of the notes as well as marking the correspondent areas on the distaff; Standard level features the distaff with the marks at the bottom of the screen, but no written notes; whereas Expert does not display the marks at all, requiring the player to memorize and play the drafts by ear."

Also available for Amiga, Atari ST and DOS.

Architecture: 68k

System 6.0.3 or higher
System 6.0.7 is required for 4 channel enhanced sound
Hard Drive recommended
B/W or 16 colors


CalTheOnly's picture
by CalTheOnly - 2014, August 22 - 1:59am

Still my favorite Lucasarts game. Simply amazing. I think this is the first game that touched more emotions than just "fun", for me.

Calde's picture
by Calde - 2010, June 21 - 5:00am

Great game. Not abandonware though. It's actually purchasable for Intel Macs now through Steam, along with Dig, and Indiana Jones Atlantis and the last crusade.

IIGS_User's picture
by IIGS_User - 2010, March 24 - 6:51pm

I doubt it runs on System 6. Try to decipher the label text on this image

Their Technical Specs tell System 6.0.3 as minimum sys req.
I short check of mine, I got it to run in black & white Mini vMac as well (compatibility Info added).
Thanks for pointing out, CaryMG! Wink

Dimitris1980's picture
by Dimitris1980 - 2010, March 24 - 9:55am

Great adventure. I had also the cd version of pc dos with great voices and music

amatecha's picture
by amatecha - 2010, March 23 - 11:47pm

And yeah, freaking amazing game. Actually had a big influence on me - introduced me to Tchaikovsky and thus a whole range of great classical music, and showed what amazing artwork could be done on even the most "primitive" computers of the time with a measly 16 or 256 colors. The box shots on the back made for an instant purchase, for me. Smile

amatecha's picture
by amatecha - 2010, March 23 - 11:45pm

I doubt it runs on System 6. Try to decipher the label text on this image:,73644/ haha...

CaryMG's picture
by CaryMG - 2010, March 23 - 6:23pm

Dumb question: does this work with System 6 ?

geni's picture
by geni - 2009, October 5 - 1:52am

story good, next story , pleeeeease^^

gavbrown01's picture
by gavbrown01 - 2009, August 15 - 12:01am

One of the best figger-it-out-you-can't-die-lots-of-good-fun-for-kids-cool-illustrations games.

j_damage•69's picture
by j_damage•69 - 2009, June 22 - 9:57am

A bit short, but lots of fun!