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JumpStart 1st Grade

Game screenshot
Your rating: None Average: 5 (1 vote)
Year released:
[www].se [ftp].se [mirror].us [mirror].de (439.45 MB)
MD5: 304972a84d364adc305101d7fcef10b3
For System 7.0 - 7.6 - Mac OS 9
[www].se [ftp].se [mirror].us [mirror].de
Alkupolku_Ekaluokka.toast_.sit (169.36 MB)
MD5: 81f88b95e085d1adf47219117f35899b
For System 7.0 - 7.6 - Mac OS 9
Guides on emulating older games

JumpStart 1st Grade (known as Jump Ahead Year 1 in the United Kingdom) is a personal computer game created by Knowledge Adventure in 1994 intended to teach a 1st grade curriculum. It was updated significantly in 2000 and was replaced by JumpStart Advanced 1st Grade in 2002, which was later replaced by JumpStart 3D Virtual World: Trouble in Town (Wikipedia).

This is the 1994 version (dated 1995).

A note about the downloads available from above:

  1. is a mixed mode CD of the English version imaged as a bin/cue pair. Use these to burn a physical CD that contains the hybrid Mac/PC game partitions as well as the associated audio tracks.
  2. is the Finnish version (known as "Alkupolku Ekaluokka" and published by Elävät Kirjat) imaged as a toast file compressed with StuffIt 5.5.1.
Architecture: 68k PPC

SSW 7.1 or higher
1MB available on hard drive
256-color graphics capability
13" or larger color monitor


TJgamer's picture
by TJgamer - 2015, August 16 - 5:33am

I managed to get it to mount and get the cue file converted to audio files with this:

However, the game still won't work. I can't get past the opening logo (though I can still quit the game perfectly fine). What am I missing?

mrdav's picture
by mrdav - 2015, March 10 - 1:13pm

Essentially you have to burn a physical CD first. If you have Toast 7 for example you can do that by selecting the bin-cue option, dragging the cue file to the Toast window, and then burn a CD. If you have a PC then there are a number of options (e.g. ImgBurn). Once you have a CD you need a suitable older Mac that will run it. If you do not have that then you could fire up Toast, insert the CD, dismount the audio partition while retaining the game partition mounted, and then make an image of the game partition alone. You will be able to play the game in an emulator using that image, but will not get the sounds that rely on the audio partition.

TJgamer's picture
by TJgamer - 2015, March 10 - 9:14am

I'm a little confused.
Can anyone give me step-by-step instructions on how to run this software?