|Publisher:||Casady & Greene|
Fly a paper airplane through an obstacle-filled house by catching lift from air vents in Glider. The download above includes Glider versions 4.06 and 4.09, the Room Editor, the "More Glider" disk, as well as additional house files.
In January 2016, this game was made open source.
Be sure to read: Gliderprovillage.com/John Calhoun's Old Page
About Glider for Windows:
Since Calhoun removed previous versions of Glider from his page,
which also included a Windows port in the past, here are links where to still get it:
Lauppert.ws/Glider for Windows
Oldgames.com/Glider for Windows Download (1994 Arcade action Game)
Squakenet.com/Glider for Windows download
Takegame.com/Game Glider for Windows
Download-central.ws/Win16/Glider for Windows
Purchase Glider Classic from the Mac App Store:
Get the OS X Intel version here.
Purchase Glider Classic from the iOS App Store:
Get the iOS version here.
Requires the monitor to be capable of B/W or 16 colors. To run Glider 4 on PPC machines (or SheepShaver), use Glider 4.09.
A note about the download "GliderMacsBug"
Included above is a download for a file called MacsBug (not to be confused with the debugging software of the same name). Originally referred to in the documentation by Calhoun as "!Mission Screen Init" prior to version 4.0.5, MacsBug is an INIT file which will set aside RAM to be specifically allocated for use by Glider 4, affecting the overall speed of the program in System 6. The file must be dropped into the System Folder in order to be used. Not strictly necessary in emulation, but it will appease the warning message if nothing else. It should be noted that the INIT file does nothing in System 7 or later.