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Flight Commander

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Year released:
[www].se [ftp].se [mirror].us
FlightCommander1.img_.sit (1.64 MB)
MD5: 59a97da834e63ecfc6be3e8e3aa819cd
For System 6.x - Mac OS 9
[www].se [ftp].se [mirror].us
Flight_Commander_v1.1_Patch.sit (156.57 KB)
MD5: aa75e1b21ba995cd53905634edf59d67
For System 6.x - Mac OS 9
This game works with: SheepShaver, Basilisk II, Mini vMac

This tactical wargame / simulation attempts to visualize air-to-air dogfights using a "board game" style. Your job is to take command of a squadron of planes seen on an overhead map and try to outmaneuver enemy pilots, sometimes you're also required to conduct air strikes. As the period covered in included scenarios is post-WW2 jet age, combat focuses on guided missiles, but planes may also engage using guns, while ground targets can be attacked as well with bombs. The turn-based gameplay may be tweaked to preferred difficulty level (stalls are more forgiving, target acquisition is easier, etc.).

Description source: Mobygames/Macintosh/Flight Commander

See also Le Grenier du Mac/Flight Commander

Followed by Flight Commander 2.

Architecture: 68k