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Greg Gillis |
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Armadillo Games |
Engine: | HyperCard |
The thrilling sequel to the original Fawn, Fawn 2 features an epic storyline, dramatic animated battles (in full colour, no less...), and cool sound effects. Prepare for an exciting adventure as you attempt to unravel the mystery of what happened to the protagonists from the first game (don't worry... no experience with the first game is required to play Fawn).
With over 200 cards full of adventure, you'll wet your pants when you realise that "Fawn 2" is freeware...
Original news release from author's site, dated December 23 1998:
As you have probably noticed already, "Fawn 2" is now available for downloading exclusively from The Armadillo Games Home Page. My only hope is that the VAST net traffic of millions of Mac game players worldwide trying to access this server at once doesn't cause it to explode! (Yes, that was a joke. I am sure, however, that all three of the people that download the game will enjoy it...)
When I finished the original "Fawn" back in late 1996, I was almost immediately unhappy with the game. I felt that I could have done a better job. This was due largely to the fact that writing "Fawn" was something of a learning experience for me, vis a vis HyperCard. Once I was finished the game, I thought of all sorts of ways that I could have done it better.What has now become "Fawn 2" is the result of my desire to make a much better sequel to the first game. Unfortunately, it really has taken me altogether too long to finish the game... I kept getting distracted by unimportant things like school, video games, the wallpaper in my room... you get the picture. Anyway, it's done now, and I think that "Fawn 2" is superior in every way to the first game. I look forward to hearing what everyone thinks of it (yes, good and bad... keep those bug reports coming!).
v1.2
CompatibilityRequires HyperCard or HyperCard Player 2.3 or later.
Comments
Ah, that's great! This is the version of his site that I had been referencing:
https://web.archive.org/web/20050409181020/http://homepage.mac.com:80/gr...
I don't really remember how I had even found the Fawn games at the time that I did in the early 00s or so. Around the same time that I discovered Norbik Nudley I believe (which I do recall I had found while looking for custom finder icon sets).
The fact that he was able to accomplish what he did all in HyperCard is really impressive!
It came out in December 1998, after around two years in development. Just updated the page with more info. Wayback machine of author's news updates here: http://web.archive.org/web/20010424122735/http://members.home.net:80/arm...
I found a bunch of information (such as this) about obscure HyperCard games when I was doing background research for my Mac gaming history book; just haven't had time yet to start pulling it all together into useful posts for the community.
Some question as to the publishing date. Different copyright date ranges are given in the title screen and the manual. I've gone with the earliest date mentioned.