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DropTeam: Mechanized Combat in the Far Future

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Year released:
[www].se [ftp].se [mirror].us
DropTeam.dmg (611.48 MB)
MD5: aeb761c61f2eac7ef21be366f5ba0e39
For Mac OS X
[www].se [ftp].se [mirror].us
Guides on emulating older games

v. 1.0

DropTeam: Mechanized Combat in the Far Future is a realistic war strategy game set in outer space. Okay, well, maybe not entirely realistic, but certainly more than most strategy games are. It uses realistic physics and ballistics, and simulates pretty realistic battlefield conditions, even though those battlefields are the surfaces of alien worlds. DropTeam finds you on one of two opposing sides of human colonists on the fringes of explored space, fighting over inhabitable (or otherwise useful) planets. You’re in command of ground forces, and it’s your job to defend (or attack). Most of what you do involves setting up installations like anti aircraft guns, light tanks, heavy tanks and other manned weaponry, then deploying them into action. While DropTeam does make one major sacrifice to future warfare in the form of ion weapons that help to weaken your enemy’s armor plating before you punch through it with artillery or munitions, it’s mostly realistic stuff—variants on what you might find on today’s battlefield, stuff like armor-piercing shells, mortars, missiles, automatic guns and the like. These weapons—and your vehicles and mobile support devices—all move realistically, and your strategy may depend on atmospheric and environmental conditions. Some places have heavier gravities and different atmospheric densities than others; these will affect the physics of how your weapons and vehicles work. That realism also extends to the way weapons work against the enemy, too—don’t go looking for health packs, for example, because they aren’t here. And don’t expect your first direct hit to cause the enemy tanks to blow up in a shower of flaming fragments—you might have to hit it half a dozen times or more before it’ll start smoking.

The game features an extensive single-player campaign mode that lets you play through series of missions to reach different objectives (defend this installation from attack, assault this location and take over, and so on). There’s also a mode that lets you set up specific scenarios. DropTeam can be played online on a public server with up to 16 players (however, AFAIK there are no longer any public servers), or it can be played privately on a LAN, as well as single-player vs. AI opponents. (Description adapted from Macworld 2006)

The disc image contains installers for Mac OS X, Linux and Windows XP versions of the game. Updates used to be provided via the updater application that communicated with the Battlefront update server. However, this server no longer provides for this game and I have not found any stand-alone updaters.

Architecture: PPC x86 (Intel:Mac) x86 (Windows)

PPC G4/Intel 1.2 GHz
Mac OS X 10.4.5
512 MB RAM
Geforce4/Radeon 9600 or better