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BioShock.toast (7.95 GB)
For Mac OS X
[www].se [ftp].se [mirror].us (34.75 MB)
For Mac OS X
Guides on emulating older games

BioShock is set in 1960.

The player guides the protagonist, Jack, after his airplane crashes in the ocean near the bathysphere terminus that leads to the underwater city of Rapture. Built by the business magnate Andrew Ryan, the city was intended to be an isolated utopia, but the discovery of ADAM, a genetic material which can be used to grant superhuman powers, initiated the city's turbulent decline.

Jack tries to find a way to escape, fighting through hordes of ADAM-obsessed enemies, and the iconic, deadly Big Daddies, while engaging with the few sane humans that remain and eventually learning of Rapture's past.

The player, as Jack, is able to defeat foes in a number of ways by using weapons, utilizing plasmids that give unique powers, and by turning Rapture's own defenses against them.

(v. 1.0)

An update to v. 1.0.1, released in 2010, can be downloaded here.

Version 1.1 was released for sale in 2011 followed by an update to v. 1.1.1 also in 2011

When you start the game application it offers you the opportunity to update to v. 1.1.1. If you accept the offer you will be unable to play the game without an original (copy protected) disc unless you can find a NoDVD for v. 1.1.1

Bioshock Remastered, requiring at least Mac OS X 10.12.5, can be purchased from the Mac App Store.

Architecture: x86 (Intel:Mac)

1.8 GHz Intel processor
Mac OS X 10.5.8
1.5 GB RAM
This game does not support GMA graphics cards with shared RAM


Jatoba's picture
by Jatoba - 2019, December 4 - 6:43pm

@baku I used to feel 100% exactly the same way, but I have since changed my mind, and I'll try to explain why. But first, it should be noted the MG's main focus is still PPC and Universal binaries, and even more so Mac OS instead of Mac OS X. The older, the bigger the priority.

As long as the software is 10+ years old and the software isn't sold anymore (or at least versions thereof that are compatible with older systems aren't sold anymore, as is the case here), it should be fine. I personally don't care for x86 Mac software, but others may, and it'd be unfair of me not to want them here when they fit the 10-year rule. A few of my thoughts presented here also apply.

I still think you have a point, though, but only until Macs stay with x86 and don't move to ARM, which we all know is bound to happen relatively soon (2020?). But even before then, as long as the 10-year rule is followed (and the program/version isn't being sold), there should be no problem. And if there is ever a problem, the software is removed, upon request, as has happened before. As far as I can tell, this is a a win-win situation for everyone, wouldn't you agree?

baku's picture
by baku - 2019, December 3 - 5:39pm

I honestly feel like this game is out of scope for this website. I think the MG's main focus should be PPC and universal binaries. Having this game here may just attract unwanted attention. Intel games can already be found on brokenstones or similar.