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Armor Alley

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#1
[www].se [ftp].se [mirror].us
armoralley.zip (8.30 MB)
For System 6.x - Mac OS 9
#2
[www].se [ftp].se [mirror].us
ARMOR_ALLEY.iso (720.00 KB)
For System 6.x - Mac OS 9
#3
[www].se [ftp].se [mirror].us
Armor_Alley_Manual.zip (19.59 MB)
For System 6.x - Mac OS 9
#4
[www].se [ftp].se [mirror].us
Armor_Alley_Editor_2.0.sit (33.52 KB)
For System 6.x - Mac OS 9
Emulation
This game works with: SheepShaver, Basilisk II, Mini vMac

Evenly matched opponents occupy the ends of a one-dimensional battlefield. Each controls a helicopter, and can requisition ground units that plod relentlessly forward — but the only way to win is to escort a defenseless van all the way to the other side.

Archive includes a level editor.

The second upload (ARMOR ALLEY.iso) is the IBM PC version of the game. According to MobyGames, "Armor Alley was one of the few cross-platform games that had true cross-platform networked multiplayer options. A Mac and a PC could play against each other, for example."

4th download is a Level Editor for Armor Alley.

Compatibility
Architecture: 68k

v1.0 only runs in 2 and 16 colors. v1.1 runs in 2, 16, and 256 colors.
Works fine on PPC.

Comments

Bugman's picture
by Bugman - 2019, February 17 - 3:12am

So many hours spent... I loved, loved, LOVED this game. Was anyone able to beat it without cheating? By the later levels, I found that absolutely nothing worked, and the only way I could win was by giving myself loads of ammo using Cheat II and just camping out in front of the enemy's helipad until the van arrived.

soudesune's picture
by soudesune - 2015, October 28 - 8:35am

Armor Alley Manual (all files in a zip-file)

I took the staples out of the manual and sent the 14 sheets through a sheet feeder of our Kyocera office printer.
The sheets were scanned at 300 dpi as high-quality JPEGs.
Each sheet is 216mm x 281mm in size, so some trimming will be necessary.
The images are listed in their print order.
Print them duplex (i.e. double-sided), cut and them staple and you'll have the manual to Armor Alley.

Sorry that some of the sheets are a tad askew.

Kitchen2010's picture
by Kitchen2010 - 2015, October 25 - 10:39am

I have the boxed PC version of this game. Shall I make disk images of them and upload them here?
I keep meaning to scan in the the manual.

I would love you if you are adding your stuff to this page, too ! Smile

soudesune's picture
by soudesune - 2015, October 24 - 7:55pm

I have the boxed PC version of this game. Shall I make disk images of them and upload them here?
I keep meaning to scan in the the manual.

Windman's picture
by Windman - 2015, October 24 - 4:28pm
5

Here are 4 WORKING serials:
8CW659X
DE5A8R3
L2DDCPQ
RL85YYD

This is btw an awesome game! Still play this in multiplayer with friends.
Never managed to beat the computer 2 on 2 though :/

Plays very nice on b&w SE/30.

Mk.558's picture
by Mk.558 - 2012, November 22 - 6:38pm

Do we have a fourth keycode we can use for max of four players?

We have three codes that work in the key codes file, a fourth working one would be great in case the game pulls a code check across the wires.

EDIT 11/22/12: Got one. Thanks to the chap who photocopied the disk. Smile

MCP's picture
by MCP - 2012, October 2 - 3:58am

Wrapped original archive in a disk image with addition of a level editor I found on one of my old CD's, and some other helpful info.

UPDATE: I've now added a complete archive with full doc scans and the original upload included.

GeeYouEye's picture
by GeeYouEye - 2009, August 18 - 6:53pm
5

Runs fine in SheepShaver. Runs a little better if you turn off hints.

HASTRAX's picture
by HASTRAX (not verified) - 2009, July 30 - 3:21am
5

I spent many days of my childhood playing this game. I still remember the pass of the game.
A complete wargame for that time.

watchsmart's picture
by watchsmart - 2009, April 20 - 2:03pm

Tested and runs very well in Basilisk II with Mac OS 7.

Edit: Replaced 'xxx 7' with 'Mac OS 7' - IIGS User