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A-10 Attack!

Your rating: None Average: 4.9 (21 votes)
Year released:
Download a10_attack.sit (5.59 MB)
For System 7.0 - 7.6 - Mac OS 9
This game works with: SheepShaver, Basilisk II,

A-10 Attack! is a combat flight simulator for the Apple Macintosh computer released by Parsoft Interactive in 1995. The game features an A-10 Thunderbolt II aircraft that takes part in a variety of missions in West Germany during a hypothetical limited conventional attack by the Warsaw Pact. A-10 boasted one of the most detailed flight models of any game of its era, a physics model that extended to solid-body interactions with the ground and complete aerodynamics for every object in the game, including ordinance. Wikipedia

A-10 Attack! made use of the Virtual Battlefield Environment (VBE), which gave it the ability to make use of plug-ins. This provided the possibility of additional aircraft, vehicles, missions and maps. Sadly, the module version of A-10 Cuba! (a standalone version also existed) was about all that made use of the VBE. The VBE specifications were never released to third parties, and, as such, it likely never reached its full potential.

Architecture: 68k PPC

Minimum Requirements:
8-bit Color
Mac OS 7.5


by paul treseler - 2015, August 10 - 1:43am

Yah, i lived this game on a Performa 700

IIGS_User's picture
by IIGS_User - 2013, August 31 - 6:18am

Thanks. I see the Compatibility Architecture field as a listing of the architecture the game is based on
(as NativeChecker will list it as) , not on which architecture it runs.
Someone added PPC to this entry recently.

MikeTomTom's picture
by MikeTomTom - 2013, August 31 - 6:18am

Also, there is no program data in the data fork, all data is in the resource fork, which to me means it is 68k native only... It probably plays just fine on PPC Mac tho'.

by mrdav - 2013, August 31 - 6:07am

NativeChecker says the application is 68k only, although the ReadMe talks about improved performance on PPC, and the manual says it requires 68LC040 or PPC

IIGS_User's picture
by IIGS_User - 2013, August 31 - 4:48am

Is its architecture fat binary or 68k only?

by Maury Markowitz - 2012, February 21 - 11:25pm

No, this is the full version. HOWEVER… the full version also includes the demo! When you first start it you can click the "Quick Start" button and you'll be presented with the two demo missions. Warning: the ZSU's were seriously tougher in this than the original demo - unrealistically so.

by Maury Markowitz - 2012, February 21 - 11:47pm

I can't seem to get this to work under Basilisk II. The UI works up to the point where it's time to enter the cockpit, at which point Basilisk crashes. Is anyone flying this successfully under Basilisk?

BTW, A-10 Cuba works perfectly on the same setup.

blazingchrono's picture
by blazingchrono - 2010, November 30 - 4:17am

it is the demo version?

Vitoarc's picture
by Vitoarc - 2010, August 30 - 2:08pm

Could someone with the working 1.5 update please upload it? Thanks!

by kargaroc586 - 2010, April 4 - 6:01am

It works okay on my Macintosh LC III+ (36 MB ram)
and it's smooth on my Performa 631 (40 MB ram)

by bubzie5 - 2009, November 1 - 2:36pm

I have an ibook g3 clamshell that i devote to classic software. I have to say this game is a memory hog but it plays fine. I per fer the other a-10 cuba game a lot better.

by Zebonka - 2009, August 17 - 1:13pm

I never enjoyed this quite as much as F-18 Hornet. Truth be told, I think this game requires more skill. The Warthog is an ungainly thing to fly (at least in this game) and you've really got to out-think enemy MiGs as opposed to trying to outfly them. Still, it's a fun game to play.