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Joined: 2009 Nov 14
Old John Calhoun games now open source!

Almost three years late, but Pararena, Glypha, Glider 4.0, and Glider PRO have gone open source. Would be nice to see some of these on native systems (especially Glider PRO) rather than emulation...

https://github.com/softdorothy

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Bolkonskij's picture
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Joined: 2009 Aug 3

John has always been very open about his works and shared sources of his games already by the early 90s. He's an interesting personality and one of the game developers that made being a Mac gamer special throughout the 80s and 90s.

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Joined: 2009 Nov 14

I know some of the early pre-Glider 4.0 copies had open source, but the later Glider games were presumably locked in contract with Casady & Greene, and at the time of the bankruptcy were all playable on modern computers (technically).

WhosIt.There's picture
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Joined: 2014 Aug 23

There already is a modern version of Glider (non Pro):

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Joined: 2009 Nov 14

The new Glider for macOS and iOS is closer to the old numbered Glider games than Glider PRO, with a straight shot through a floor (all indoors), and the camera focused on the paper plane rather than a room by room basis (due to the way that the former was impossible to achieve with computing technology back in the System 6/7 era). I suppose it is better than Glider 3.x, but Glider PRO it is not. The Flash version of Glider PRO is junk, avoid it at any cost; besides, if your computer can't run Glider PRO due to the deprecating of Rosetta, it probably will run on SheepShaver pretty decently.

WhosIt.There's picture
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Joined: 2014 Aug 23

The online version is simply an online Mac emulator with the real game playing. It'll depend on the speed of your real computer as to how well it plays ... seems fine on my late-2014 MacMini.

nil0bject's picture
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Joined: 2012 Nov 14

which Calhoun game do most people want to see ported/updated?

interview:
http://www.crunchable.net/articles/?p=179

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Joined: 2009 Nov 14

>The online version is simply an online Mac emulator with the real game playing. It'll depend on the speed of your real computer as to how well it plays ... seems fine on my late-2014 MacMini.
There was an online Flash port that I saw somewhere, I remember they had changed a lot of the sound effects. Of course, running Glider PRO through Executor through DOSBox through Flash is extremely kludgy, as you can't have a view with more than one room, no sound effects, no QuickTime, no House Editor, no music, etc., and it is definitely total junk as far as a good gameplay experience goes (frankly, I'm surprised Executor works with it at all--which indicates how simple the toolbox calls are for Glider PRO)
>which Calhoun game do most people want to see ported/updated?
I would say Glider PRO, of course, but that's just me. I've seen that interview before where he talks about what kind of Glider game he'd make in the future, though that Glider game discussed in 2004 was eventually realized to an extent.

nil0bject's picture
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Joined: 2012 Nov 14

well, just a thought i've been having recently, could the macintosh garden community make an open source repository(gitlab)?
we could work on projects together. i.e. coders, designers, testers, etc

there is so much talent in this community and i would be delighted to "work" on it with everyone.