This page is a wiki. Please login or create an account to begin editing.


18 posts / 0 new
Last post
Bio Hazzard's picture
Offline
Joined: 2011 Nov 16
** SOLVED** Need help ERROR Mac Plus "The file "blah blah blah" could not be open / printed (application busy or missing)"

I've recently bought a mac plus of ebay. I set it up with the following configuration to allow me to copy some applications / games to the mac plus, unfortunately upon trying to open / run the applications it gave me an error message "The file "blah blah blah" could not be open / printed (application busy or missing)" I have tried many different techniques to try and get my mac plus to run the applications / games but it just doesn't see them as applications / games. It's almost as if there corrupt or something along that line. Has anyone had / know of a way to copy applications / games to a mac plus using a zip drive setup?? Help would be much appreciated!

It came with no boot disk or mouse! I bought a mouse of ebay so that solved that. With the boot disk I ordered one from http://www.macbootdisk.com/ I asked him to send my copy of 6.0.8 with a zip driver on it so I can transfer files to my mac.

So my current setup is something like this:

Mac Plus with 800K 6.0.8 boot disk containing zip driver. I also have a second floppy disk drive (external) and an external SCSI zip drive (Iomega zip 100)

A second parallel port zip drive (Iomega zip 100) connected to my PC running windows xp for compatibility (I have access to different Operating Systems) I also have tried installing several HFV programs to read and write to the zip drive in the correct format and MacDrive seems to work.

I also have a machine running OSX 10.6.8 if that helps

Comments

24bit's picture
Offline
Joined: 2010 Nov 19

You are mentioning a well known error. This message means you dont have the needed app - or more likely - you have it, but with a damaged resource fork.
I would set up SheepShaver or BasiliskII on your XP system and use the emulator to get the desired files decompressed and written to the emulators HDD hardfile.
Then I would initialize a ZIP with the Plus, take it to the XP and copy the files from the emulator´s hardfile to the ZIP drive with HFV Explorer.
Some Linux box with read/write access to HFS may be more elegant. Still a SSW 7 emulator would come handy for making downloads ready for your Plus.

Edit: Replaced 'xxx7' with 'SSW 7' - IIGS User

MikeTomTom's picture
Offline
Joined: 2009 Dec 7

@Bio Hazzard:

It's almost as if there corrupt or something along that line.

Thats a definite, not an almost.
Most pre-OSX classic apps (esp. 68k) contained their data in the form of resources which went into a Resource Fork of a Mac's file and not to the Data Fork. Generally, other OS's don't know/recognize and ignore these file's Resource fork when handling or moving them. So you end up with an "empty" data only file. Hence the error messages you're getting.

One method of transferring files to a Classic Mac OS safely from a foreign file system, is to move them archived in a safe format such as ".sit", ".bin", ".hqx", etc. and un-archive them on the recipient Mac system. However, in order to have them in a safe format they have to be first archived in a compatible Mac OS in order to preserve that all important Resource fork AND have a program capable of extracting them at the other end.

Save having access to another Classic Mac (one with a hard drive and working floppy disk drive)...

Taking the zip disk to an other (than a 68k or PPC Mac) computer may be problematic. However, the Build 142 version of the Basilisk II emulator can read/write to Mac formatted zip drives regardless (Build 142 is for Windows OS only - and excellent on XP) and may be your next easiest solution. Look for "pre-jit Build 142 for Windows" under the heading "Historic Versions" here for the download link to this build. You can also use HFVExplorer 1.31 (also available via this link), but it would be wise to exchange files directly Mac to Mac if possible via Basiilisk II to keep those valuable resource forks intact and to have executable files reach your Mac Plus in one piece.

Another possibility that also includes installing an emulator on your PC or Mac and running a terminal emulator on the Plus and the Emulator to share files between the two. An interesting description of this method is found here. The person who wrote this is transferring files between an Intel Mac and a 128k Mac! - Catch-22 tho' as you'd still need to get some working software onto your Mac Plus 1st and some archive extracting software plus it requires extra hardware with connecting cables. Interesting read tho' and if this person can do this using a 128 Mac then a Mac Plus should be a doddle Wink

Bio Hazzard's picture
Offline
Joined: 2011 Nov 16

Ok thanks for all the help. I'm planning on setting up a null modem once I get a terminal application on there I have all of the cables and stuff. I'm assuming that the file would have to be compressed or else it would loss it's resource fork before I even had a chance to send it too the mac. I remember that people would always complain about transferring files across from macs to DOS systems and having the same problem for that exact reason. :\

T-1000's picture
Offline
Joined: 2011 Sep 15

Yes. That is also why should always re-format your USB sticks (usually comes in FAT32) in HFS+ if you only will use it on Macintoshes.

MikeTomTom's picture
Offline
Joined: 2009 Dec 7

@T-1000:

should always re-format your USB sticks (usually comes in FAT32) in HFS+ if you only will use it on Macintoshes.

For me using a thumb drive on a Mac only is a tall order. I usually leave the drives as FAT32 (which Mac can read/write to) and transfer files archived as ".sit", ".zip", etc, from PC to Mac and vice-versa.

Although on larger capacity sticks; I have partitioned on a Mac, USB sticks as both HFS+ & FAT32. The Windows side will only see the FAT32 partition but the Mac will see and can read/write to both partitions. This can be useful too.

ps; Is it me, or does CaPtCha tend to get a bit more anal on the weekends? Wink

IIGS_User's picture
Offline
Joined: 2009 Apr 8

in HFS+

Or HFS, if you need it on Mac OS 8.0 or earlier. Wink

MikeTomTom's picture
Offline
Joined: 2009 Dec 7

...on Mac OS 8.0 or earlier.

A USB stick? ... I wish Wink

Bio Hazzard's picture
Offline
Joined: 2011 Nov 16

Ok I have setup Basilisk II but when it sees my zip it shows it as read only, any idea on why?

MikeTomTom's picture
Offline
Joined: 2009 Dec 7

Which Basilisk II on what host? Mac? PC? Linux? BeOS? (any others?) - And the version of your of B-II, its ROM and OS?

Bio Hazzard's picture
Offline
Joined: 2011 Nov 16

"pre-jit Build 142 for Windows" on windows xp using this guide http://www.youtube.com/watch?v=Tkc0kimC-WA

MikeTomTom's picture
Offline
Joined: 2009 Dec 7

Good. Then, in the B-II folder, "Windows-specific documents". Read the documentation, esp. "Readme.win32.txt" specifically for the mention of removable media. i.e; See:

Example on how to define a physical volume under Win2k and NT4 (x=0,1, ...):
disk \\.\PHYSICALDRIVEx

if not defined, the files *.hfv and *.dsk is searched
from the current directory. Note that in this case,
the program tries to boot from the first volume file
found which is random, and may not be the one you want.

Iomega ZIP disks may be mounted either with the disk
command, or installing the IomegaWare on the Mac.
Do *not* use both ways simultaneously.

To mount a volume file read-only, precede the name with string "/RO":

disk /RO c:\hardfiles\sys755.hfv

To mount a partition (or a physical drive under NT) read/write,
precede the name with string "/RW":

disk /RW c:\

etc, etc; . (Where the docs mention "NT" this also applies to "XP")

You should 1st get Basilisk II set up and running properly beforehand. And in Windows, you should have a Windows drive letter set for your Zip drive in XP. Then in the Basilisk II GUI, you introduce that drive letter to B-II under the "Floppy" tab (it will be in the "Available" right pane, select its letter and move it to the left pane. Start up B-II and then introduce your HFS Zip drive to B-II. You may need to use a shortcut key to mount it read/write if it doesn't mount automatically (shortcut keys to use are in the Windows docs).

When you've copied files you want to the zip, unmount it from the B-II desktop as you would in a Mac by dragging it to the trash.

Hope it goes well for you from here.

Bio Hazzard's picture
Offline
Joined: 2011 Nov 16

YAY it's working, just played some air hockey. Mouse is surprisingly slow though.

Protocol 7's picture
Offline
Joined: 2010 Aug 7

Make sure you've set the refresh rate correctly in the Graphics options.

IIGS_User's picture
Offline
Joined: 2009 Apr 8

Yes, that refresh rate set to a wrong value prevented my system to run the emulator at all.

Bio Hazzard's picture
Offline
Joined: 2011 Nov 16

Thanks I did have some problems with the graphics at first, also if anyone was interested to get the zip drive to work you first have to insure it shows up in windows then take note of it's drive letter. Under the floppy section in the configuration GUI send that drive letter (In my case E:\) to the left pane (The Installed floppies" pane) Then when in the emulator press Ctrl + Shift + F11 for the windows version, it then well automatically mount the zip drive and any other drives you have added to the left pane. Note the keyboard command might be different depending on the O.S. please refer to the documentation to confirm on the keyboard command (Under removable media) Also if I have the application / game in a .dsk file designed for use in mini vmac how do I then extract the files from that?

IIGS_User's picture
Offline
Joined: 2009 Apr 8

The .dsk file could be added to the GUI's drives list as usual. Or, inside of the emulator, by using Apple's "Disk Copy" 6.3 application.

Bio Hazzard's picture
Offline
Joined: 2011 Nov 16

worked, thanks