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Gary's picture
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Joined: 2011 Jul 21
In the News today Mac OS 8

MAC OS 8, IMPLEMENTED VIA JAVASCRIPT

See the Macworld article at:
https://www.macworld.com/article/3568496/want-to-run-mac-os-8-on-your-ma...

Gary

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24bit's picture
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Joined: 2010 Nov 19

Did you try the app already, Gary?
The shared folder seems to be located at /Library/Application Support on my side (Mojave) and my laptop is really getting hot when running the app. The idea sure is great for its fail proof design, alas for me its rather the native SheepShaver, Basilisk II or Qemu (X64).

IIGS_User's picture
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Joined: 2009 Apr 8

Thanks for the hint about the shared folder. I already wondered where to find it, and the search did not.

The first time I've read about at Macwelt.de/MacOS 8 Emulator mit Photoshop und Spielen für macOS und Windows

Gary's picture
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Joined: 2011 Jul 21

>Did you try the app already?

Nope. My OSX version is too old to run this thing. I just posted the link because it sounded interesting.

Gary

cbone's picture
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Joined: 2011 Sep 17

My OSX version is too old to run this thing.

How old is your Mac, Gary? Santa

Seriously, that's the kind of news I love to get! Laughing out loud It certainly beats everything else in the news these days Facepalm

24bit's picture
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Joined: 2010 Nov 19

I may have a look at the windows flavour, slightly better GPU over there. Wink
Virtual machines, cpu load / heat is a common issue with notebooks.

Lets wait for Big Sur or its successor, cbone. All of our current hardware will be too old to run "this thing" soon, I suppose.

Edit:
It should also be mentioned that Edward Mendelson is offering stand alone SheepShaver packages for Windows and OSX for many years.
I never felt the need for those, but it sure will be a good point for beginners who don´t want to configure the emulator themselves, but simply get a task done.
http://www.columbia.edu/~em36/sheepshaverwrapper.html

cbone's picture
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Joined: 2011 Sep 17

There's definitely a place for easy-to-use Macs! Smile the way I see it, the more Mac users, the better!

I only wish they were ARM-based SS emulators Sad

adespoton's picture
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Joined: 2015 Feb 15

There should be; the BII/SS code is cross-platform if you strip out JIT. If nobody's compiling ARM versions right now, I'm pretty sure they will be by this time next year. Unless QEMU gets to the point where it does everything SS does and more...

cbone's picture
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Joined: 2011 Sep 17

I thought there might be some, actually Smile it's just a little more restricted on my Droid Chromebook Sad

WhosIt.There's picture
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Joined: 2014 Aug 23

Why is almost everyone so excited about this rubbish?? Basically just a JavaScript version of Basilisk II. It's nothing new. Proper emulators have been around for ages allowing you to run old Mac software, so just use one of those. Puzzled

cbone's picture
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Joined: 2011 Sep 17

It just gets more folks excited about using Classic Macs, that's all!

"Die-Hards" like ourselves and Bruce Willis revel in all the real fun, even if it's all emulated, lol! Smile

MikeTomTom's picture
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Joined: 2009 Dec 7

Actually I think it is just a software bundled Basilisk II running inside of an Electron js wrapper application.

Even so, it's an interesting project, and one more method of running B2.

Now, I wonder if Electron will run on Android... and run a decent Mini vMac II for me Wink

cbone's picture
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Joined: 2011 Sep 17

Mike, do you use Mini vMac at all? I'd love to see if AIM fully works on it! Smile (with System 7.1 or higher of course)

MikeTomTom's picture
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Joined: 2009 Dec 7

I do and often. I use the Mac II variation builds mainly.

The one thing you won't like to hear tho', is networking is not a likely outcome for it for some time.
Mini vMac does not currently support networking.

cbone's picture
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Joined: 2011 Sep 17

Ohhh, I see! I did come across something that may possibly be of interest today then!

It talked about configuring a network and things, let me verify that it's related to vMac; I quickly bookmarked it and quickly moved on. I'll dive into my bookmark treasure chest and dig it out, lol

Okay, found it! Smile

The page I found was from 2016 and very detailed and technical, so I know someone here must know about this emulator by now, right?

MikeTomTom's picture
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Joined: 2009 Dec 7

I'm getting a "Page Not Found" error for this one, cbone. Maybe the forum title was changed at some stage? Anyway it's looking to be lost for now.

cbone's picture
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Joined: 2011 Sep 17

Oops, totally messed up that link Facepalm here it is along with a small e-maculation reference

MikeTomTom's picture
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Joined: 2009 Dec 7

Thanks for this, cbone, leading off from the e-maculation link, I found these screenshots really interesting - PCE even runs on a PPC Mac OS X 10.4 Smile

According to the PCE site specs, AppleTalk is not supported, but PCE does have serial support so this should enable networking (I spotted a ZTerm window in one of the screenshots).

adespoton's picture
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Joined: 2015 Feb 15

Just so you guys know, Mini vMac has LocalTalk support, but it's disabled by default. And PCE/Macplus has full TCP/IP support; the developers worked with Archive.org to enable network play directly out of the browser via a JS build of PCE/Macplus.

https://archive.org/details/softwarelibrary_mac

A number of years back we used to have scheduled network games every Friday; people could fire up that week's classic network game on PCE/Macplus and join in with others around the world.

cbone's picture
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Joined: 2011 Sep 17

Any way we could get our hands on some pre-compiled PCE/Macplus builds w/TCP/IP to upload to the Garden? This way we could all try them out locally!

And because the little 68k virtual-Macs would have virtual NICs, maybe they could be linked to our own server so we could have our own virtual multiplayer-player LAN parties, too!

It's our version of being social and distant at the same time! Laughing out loud

adespoton's picture
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Joined: 2015 Feb 15

http://retroweb.maclab.org/articles/Online-Games.html

Macintosh Garden could easily host a similar page here, with direct links to all the online games already hosted.

cbone's picture
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Joined: 2011 Sep 17

Are these PCE/Macplus online-builds hostable on a home server as well? Just curious if they could be streamed to a home's networked devices, that'd be fantastic!

adespoton's picture
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Joined: 2015 Feb 15

Yup; you can host that anywhere you want. Not sure what the oldest Javascript version is that's supported.

cbone's picture
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Joined: 2011 Sep 17

Perfect Laughing out loud All we need are the download links!

adespoton's picture
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Joined: 2015 Feb 15

That's what the "Fork me on Github!" link on the page I posted sends you to.

https://github.com/marciot

cbone's picture
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Joined: 2011 Sep 17

How'd I miss those? I'm getting as blind as a bat! Thanks! Smile

cbone's picture
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Joined: 2011 Sep 17

Yes! And from what I read, it had something to do with using the serial port for a PPP connection; it reminds me of the days of external dial-up modems connection to a Mac's serial port!

I think the only limitation I observed was the display output size, but everything else seemed rather extensible, and yes, all but Windows allowed for network connectivity (I'm not sure I saw slip and a couple other networking options).

adespoton's picture
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Joined: 2015 Feb 15

I went through all the PPP clients back in the day; my favourite was one that could multi-home and resume dropped connections. Can't remember it's name, but it started with an S. I'd love to find it again and use it with a virtual null modem connection.

cbone's picture
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Joined: 2011 Sep 17

SimplePPP perhaps?

Off-topic: did you ever use or like WriteNow?

adespoton's picture
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Joined: 2015 Feb 15

It wasn't SimplePPP, although I did try that one; it was some product/company name; SantairPPP or something.

And yes, I used WriteNow for a while; mostly while I was using NeXT cubes in the 90's, so I could take the same documents and open them on my Mac as well as the NeXT cubes I was working on.

24bit's picture
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Joined: 2010 Nov 19

One other point about BII via Java script.
Besides the max. screen size of 800x600, BII is also really slow.
For some games such slowness may be a must have though…

Description

The upper BII instance is the Java script build getting a cpu score of 1.4, the lower instance is Build 142 with a cpu score of 17,6. The host rig is running Windows 10 on an ancient X3210 cpu.
With the JS build Speedometer hangs after the cpu score, not sure whether thats due to the low performance or because of another incompatibility.

MikeTomTom's picture
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Joined: 2009 Dec 7

I am interest tho' that is sees a 68020 CPU here, 24bit.

Can this mean SSW 6 compatibility a possibility ?

24bit's picture
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Joined: 2010 Nov 19

The 68020 machine is Build 142, Mike. Sorry if I did not make clear.
I did read over at Emaculation that some backporting took place to get System 6 running on BII.
Nice thought, even as we got MiniVMac II meanwhile.

MikeTomTom's picture
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Joined: 2009 Dec 7

Aw rats. I thought "lower" meant the pic beneath the front one Sad

Yes, I've read those too but it seemed to be for 68000 on B2 not 68020+

Mini vMac II 4ever it is then... sigh - say, I see No MMU in both pics. Nothing new there, then.

adespoton's picture
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Joined: 2015 Feb 15

BII System 6 is back in the cebix fork. It even has arbitrary screen resolution after I pointed out the hack Paul Pratt uses to get arbitrary resolutions in MvM. But yes, it's 68000 only I believe; for 68020, you need Mini vMac II, Fusion or SoftMac.

https://docs.google.com/spreadsheets/d/1us6SCBgVs8NqbxofJXTmHDeK3nKQJpcg...

cbone's picture
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Joined: 2011 Sep 17

Not PCE/Plusmac either then?

adespoton's picture
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Joined: 2015 Feb 15

PCE has a number of emulators onboard: the Mac Plus (PCE/MacPlus default), the 128k, the 512k, the SE, and the Classic. Notably, all of those use the MC68000 processor, which is all PCE emulates.

This also means PCE doesn't emulate colour or any of the Mac II architecture.